[Churchofgaming] New Games
Carl Brown
catodon at whale-mail.com
Wed Jul 27 08:56:44 UTC 2011
If Young Gods ends soon then at that point perhaps we consider splitting
into two tables.
As I have previously stated I've got one more short krononauts in me
then I'd be looking to run something with less prep time. High on my
list are Fantasy Craft and Diaspora but there are others. Let's get the
new boys up and running then I'll pick something as different as
possible from games already running.
If when krononauts winds up we split into two tables on that week as
well, we would be able to run 4 games over a fortnightly schedule.
As a fan of Planescape since it was released I would relish the
opportunity to play in the setting. 40k I haven't looked at since my
high school group attempted to use the first print of the wargame to
rpg, its a grim universe that appeals to an old goth.
<-----Original Message----->
>From: lev at rpgreview.net [lev at rpgreview.net]
>Sent: 7/27/2011 3:57:04 PM
>To: churchofgaming at rpgreview.net
>Subject: Re: [Churchofgaming] New Games
>
>Hi Carl,
>
>> Recently we have seen two new players join us. Both wanting to run
>> games. I too have my eye on a few different systems I'd like to run.
>> However currently we work on a fortnightly roster of two games and it
>> may be a looong time before everyone gets to startg on the game they
>> want to run.
>
>Not quite true!
>
>I can tell you now you're on the final scenario for the Young Gods
story,
>which was deliberately set to run for only a dozen sessions, of which
>we've completed about 9-10 in my reckoning...
>
>I also suspect that GURPS Krononauts, despite its very open-ended
>possibilities, should be reaching towards an end at some point fairly
>soon.... After all, it's been running for two years now (or 1 year
>full-time, if you like).
>
>The two games that have been proposed by our new players are:
>
>Felix - Pathfinder Planescape (which would actually dovetail quite
nicely
>with the Young Gods game actually)
>
>and
>
>Redmond - Dark Heresy/Warhammer 40K (I have a copy of Ultramarines
which
>we could possibly use to get into the spirit of things)
>
>With the advantage of turning up just that little bit earlier I would
>recommend that Redmond goes first :)
>
>> Therefore I make the following proposals:
>> A) That we run a different game each week of a month (4 games)
>> B) At each session a player is assigned as note-taker. This person
>> submits a summary of the session to the referee who edits and
>> distrubutes it before the next session of that game.
>> C) Any cancelations (for referee's being out of town or whatever) are
>> filled with one-off games. More variety and preserving the schedule.
>> D) There are a number of games I'd like to run. I'll make my final
>> choice to be *most* different to the other campaigns running at the
>> time.
>
>I take Michael's point of view on this... Getting players to remember
what
>happened to their characters a month ago is very hard, so a monthly
>timetable is not something I'd recommend.
>
>I do agree with the idea of having some "default" games which presume a
>person is ready to run in case of GM absence (for whatever reason).
This
>could certainly satisfy certain fringe games which we would otherwise
not
>have an opportunity to run.
>
>(I can think of Earthdawn, Talislanta, Traveller 2300, Twilight 2000,
>Stormbringer/Elric!, Chivalry & Sorcery and several others which full
into
>this category)
>
>Another option that's worth considering is that we're almost large
enough
>to have.. TWO groups running simultaneously (as much as I want to play
>everything that's ever been published)... And we don't just have the
>conference room, we also have the hall..
>
>> Lev can you ensure Felix gets this if he is not on the lists already.
>
>Yep, just signed him up. *waves*
>
>Best wishes,
>
>Lev
>
>
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