[Churchofgaming] one off game at COG place your votes.
Jay Superfluous
superfluos at gmail.com
Mon Aug 22 01:28:27 UTC 2011
On Mon, Aug 22, 2011 at 9:19 AM, Carl Brown <catodon at whale-mail.com> wrote:
> One off game next week.
> So what can I run with less than a weeks notice?
> The games are presented in alphabetical order. Votes due in by Tuesday 7pm.
> Vote on your top three choices ONLY.
> 1=most wanted (3pt)
> 2=next most desirable (2pt)
> 3= Its ok. (1pt)
> Game with the most votes wins. I’m not having a vote.
>
> 1889: Luna
> Science fiction adventure in a more civilised time. Generate your Victorian
> Science Fiction character and set off on a mission of rescue and exploration
> on the far side of the moon. I have run this a few times A nice setting but
> the combat system is a but clunky.
>
> 1889: Temple of the Beastmen!
> In this board game select one of ten Victorian science fiction characters
> and rescue hostages from the clutches of the bestial Martian king. Never
> played this but would like to give it a spin.
>
> A Time of War: The Battletech RPG Quick Start Rules
> The Battlemech is the king of the battlefield but there are some missions
> that a 30’ tall walking tank cannot achieve. A hard SF universe as
> imagined in the 1980’s. Take part in a daring raid behind enemy lines
> to steal a ‘Mech. Pregenerated characters. I have never run this game
> but these are simplified quick start rules intended to introduce people to
> the games.
>
> Battletech Quick Start Rules:
> A series of short war-games to teach the latest version of this classic game
> of the future of war. Starting with giant ‘Mechs and building up to
> combined forces battles with ‘Mechs, aircraft, tanks, infantry etc. I
> have never played this game but I know others have and we will be using the
> simplified quick start rules designed to teach the game.
>
> Classic Traveller
> Science fiction adventure in the far future. Generate inexperienced
> characters (1 term) and investigate a sinister pyramid on a hostile world.
> What secrets does this ancient alien structure hold? A rpg classic from1977
> that has some quirks but stills plays well today. I ran several traveller
> campaigns during the 1980s.
>
> Fighting Fantasy
> Generate your bloodthirsty greedy warriors and send them into a monster
> filled dungeon. Kill things! Take their stuff! The group rpg version of the
> favourite of 12 year olds the world over. Really simple rules with few
> options but we can generate warriors and start in short order. THe adventure
> is a simple dungeon hack.
>
> Savage Worlds: Mars!
> This is Mars as it should be – ancient, dying, but not yet dead. A
> world where a vast canal network brings water and life to spired cities.
> Generate your dashing native of this fantastic world, take up your sabre and
> blaster and race out for swashbuckling adventure! I have never run the
> Savage Worlds rules but the system is rules light and designed to be fast
> playing. Uses miniatures/counters.
>
> Savage Worlds: Pirates!
> Yarr! 1670 the golden age of piracy Generate your salty sea dogs and
> investigate the wreck of a treasure ship on a Caribbean island. I have never
> run the Savage Worlds rules but the system is rules light and designed to be
> fast playing. Uses miniatures/counters.
>
> Tunnels and Trolls
> Generate your bloodthirsty greedy heroes and send them into a monster filled
> dungeon. Kill things! Take their stuff! A very early rpg sold as a simpler
> cheaper alternative to D&D. Unlike fighting fantasy you can play magic using
> characters and non-humans. I have some house rules to allow for tactical
> combat rather than just the all in brawls of the rules as written.
>
> Care2 makes it easy for everyone to live a healthy, green lifestyle and
> impact the causes you care about most. Over 12 Million members!
> http://www.care2.com
>
> Feed a child by searching the web! Learn how http://www.care2.com/toolbar
>
> _______________________________________________
> Churchofgaming mailing list
> Churchofgaming at rpgreview.net
> http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net
>
>hi, Carl.
My vote is for "Temple of the Beastmen". I like the occasional boardgame.
Jay
More information about the Churchofgaming
mailing list