From kruch7 at cox.net Wed Mar 26 21:26:50 2003 From: kruch7 at cox.net (Joseph Elric Smith) Date: Wed, 26 Mar 2003 05:26:50 -0500 Subject: [RQ-Rules] Hey Steve P. References: <90C55DFA4C0AD611B4BE00D0B746FDBD0995B3@scmbjhbmsg02.scmb.co.za> Message-ID: <002e01c2f382$36eb8d20$8cfbfea9@hr.cox.net> Hey Mr. P I was one of the people who a subscription, with the auction for 911 and it just dawned on me, yes I am slow, my email has changed so you might no be able to send me the material. Well I am no longer kruch7 at home.com, but am now kruch7 at cox.net thanks ken Gygax is to Gaming what Kirby was to comic Alas poor Elric I was a thousand times more evil then you From gianni at basicrps.com Sat Mar 1 01:14:32 2003 From: gianni at basicrps.com (Gianni) Date: Fri, 28 Feb 2003 15:14:32 +0100 Subject: [RQ-Rules] dealing with demons Message-ID: <000b01c2df33$b783a7a0$9002600a@otvfrap043> Hello all Does anybody know which issue of the Best of White Dwarf articles (I, II or III) holds this famous series of articles? Cheers Gianni webmaster of basicrps.com From Nick.Middleton at invensys.com Sat Mar 1 01:34:07 2003 From: Nick.Middleton at invensys.com (Nick.Middleton at invensys.com) Date: Fri, 28 Feb 2003 14:34:07 +0000 Subject: [RQ-Rules] dealing with demons Message-ID: >Does anybody know which issue of the Best of White Dwarf articles (I, II or >III) holds this famous series of articles? > >Cheers > >Gianni >webmaster of basicrps.com Well, it was originally in Issues 44-46, with the RQ3 version in Issue 92 IIRC, so I'd guess it would be in Best of White Dwarf Articles III. Oh, yeah looks like I was right: http://users.visi.net/~templar/WD/Runequest.html and http://users.visi.net/~templar/WD/WDindex.html Cheers, Nick Middleton From stolenbjorn at hotmail.com Mon Mar 3 18:07:29 2003 From: stolenbjorn at hotmail.com (Bjorn Stolen) Date: Mon, 03 Mar 2003 07:07:29 +0000 Subject: [RQ-Rules] Ygg Message-ID: If you find it unberable to use the Ygg (I think you should stick to it as Guy advises), mabye Jotun is a good name? It's Norwegian and means ... Jotun; the mythical enemies of the gods (I think mr. Tolkien used them as models for the Orcs) In Norway, we have a mountainrange called Jotunheimen Which roughly means "Home of the Jotun" ------------------------------------------ ------------------------------------------ MSN Messenger ------------------------------------------ - Den korteste veien mellom deg og dine venner ------------------------------------------ --- StripMime Report -- processed MIME parts --- text/html (html body -- converted) --- From gianni at basicrps.com Mon Mar 3 22:09:31 2003 From: gianni at basicrps.com (Gianni) Date: Mon, 3 Mar 2003 12:09:31 +0100 Subject: [RQ-Rules] All The World's Monsters Message-ID: <000b01c2e175$5dd1f7e0$9002600a@otvfrap043> Hello all Do these manuals contain RQ statistics? Cheers, Gianni webmaster of basicrps.com From slposey at concentric.net Tue Mar 4 03:06:01 2003 From: slposey at concentric.net (Stephen Posey) Date: Mon, 03 Mar 2003 09:06:01 -0700 Subject: [RQ-Rules] All The World's Monsters References: <000b01c2e175$5dd1f7e0$9002600a@otvfrap043> Message-ID: <3E637D69.3080201@concentric.net> Gianni wrote: > Hello all > > Do these manuals contain RQ statistics? Not generally, they're described using variant original D&D stats really. There is an appendix, I think in volume 2, written by our own Steve P. that describes converting them for RQ. Stephen Posey slposey at concentric.net From slposey at concentric.net Tue Mar 4 03:08:53 2003 From: slposey at concentric.net (Stephen Posey) Date: Mon, 03 Mar 2003 09:08:53 -0700 Subject: [RQ-Rules] Ygg References: Message-ID: <3E637E15.4030806@concentric.net> Bjorn Stolen wrote: > If you find it unberable to use the Ygg (I think you should stick to it as > Guy advises), mabye Jotun is a good name? It's Norwegian and means ... Jotun; > the mythical enemies of the gods (I think mr. Tolkien used them as models for > the Orcs) In Norway, we have a mountainrange called Jotunheimen Which roughly > means "Home of the Jotun" I thought "jotun" was generally translated into English as "giant"? As a further alternative, how about using "Ymir"? Stephen Posey slposey at concentric.net From steve at perrinworlds.com Tue Mar 4 12:59:22 2003 From: steve at perrinworlds.com (Steve Perrin) Date: Mon, 3 Mar 2003 17:59:22 -0800 Subject: [RQ-Rules] All The World's Monsters References: <000b01c2e175$5dd1f7e0$9002600a@otvfrap043> Message-ID: <005901c2e1f1$ad7ccb40$f4407442@wizard> The very hard to find 3rd volume has some translation rules. But they are basically D&D 1st edtion books. Not even AD&D. Steve Perrin, compiler and editor of All the Worlds Monsters ----- Original Message ----- From: "Gianni" To: Sent: Monday, March 03, 2003 3:09 AM Subject: [RQ-Rules] All The World's Monsters > Hello all > > Do these manuals contain RQ statistics? > > Cheers, > > Gianni > webmaster of basicrps.com > > _______________________________________________ > RQ-Rules mailing list > RQ-Rules at crashbox.com > http://www.crashbox.com/rq-rules > http://www.crashbox.com/mailman/listinfo/rq-rules > From ghoyle1 at airmail.net Tue Mar 4 15:40:47 2003 From: ghoyle1 at airmail.net (Guy Hoyle) Date: Mon, 03 Mar 2003 22:40:47 -0600 Subject: [RQ-Rules] Ygg In-Reply-To: References: Message-ID: <200303032240470268.00F479C6@smtp.airmail.net> The cardinl rule of world design is to steal shamelessly from sources you admire. All else is secondary, unless you plan on publishing. If you want an albino sorceror-king with a soul-stealing sword in your world, why not? If your players ask why Elric is a part of your dark-ages-Scandinavia campaign, then come up wuth an explanation. If something fits in your world, then don't worry if it originally belonged to someone else's world; if they published it, they want you to use it, and they don't have any say in how you use it. Guy *********** REPLY SEPARATOR *********** On 3/3/2003 at 7:07 AM Bjorn Stolen wrote: >If you find it unberable to use the Ygg (I think you should stick to it >as Guy advises), mabye Jotun is a good name? It's Norwegian and means ... >Jotun; the mythical enemies of the gods (I think mr. Tolkien used them as >models for the Orcs) In Norway, we have a mountainrange called Jotunheimen >Which roughly means "Home of the Jotun" > > > >------------------------------------------ > >------------------------------------------ >MSN Messenger >------------------------------------------ > - Den korteste veien mellom deg og dine venner >------------------------------------------ > > >--- StripMime Report -- processed MIME parts --- >text/html (html body -- converted) >--- >_______________________________________________ >RQ-Rules mailing list >RQ-Rules at crashbox.com >http://www.crashbox.com/rq-rules >http://www.crashbox.com/mailman/listinfo/rq-rules Always choose the option that'll most likely blow up in your own face. You never know when a tribe of werebears is going to want to skin you alive, for instance. Those are the Munchausenesque moments you can brag about over beer for years. Of course, sometimes you get bitten by vampires infected with bubonic plague, but on the whole, you have a great time. From stolenbjorn at hotmail.com Tue Mar 4 18:00:14 2003 From: stolenbjorn at hotmail.com (Bjorn Stolen) Date: Tue, 04 Mar 2003 07:00:14 +0000 Subject: [RQ-Rules] Ygg, Jotun, Ymir Message-ID: >I thought "jotun" was generally translated into English as "giant"? > >As a further alternative, how about using "Ymir"? The reason why I thought them to be Tolkien's inspiration for his orcs is that in a Danish cartoon series about the Norse gods, called Asgard (God in Norse was (one Aas, several Aeser). If you come over theese magazines read them! They're really fun! -Anyway in theese magazines, the Jotuns are drawed so they look a bit orcish (or rather like the UZ in glorantha!) The Jotuns comes both big and small, so I don't think the Gigant term is correct, but then again it's a very thin reference to use cartoons from the late 70's as basis... Mr Tolkien's book(s) was written a bit earlier, so it was rather the other way around.. Using your own arguments, whici I totally agree with (On taking anything you want and to put it into your own use.) -one could say that You use Jotun as an Orcish god despite the fact that it in English is mostly associated with Gigants. What does Ymir mean? I've heard the name, but I can't remember from where : ( ------------------------------------------ ------------------------------------------ MSN Messenger ------------------------------------------ - Den korteste veien mellom deg og dine venner ------------------------------------------ --- StripMime Report -- processed MIME parts --- text/html (html body -- converted) --- From nikk at cyber-rights.net Tue Mar 4 23:20:47 2003 From: nikk at cyber-rights.net (nikk at cyber-rights.net) Date: Tue, 4 Mar 2003 04:20:47 -0800 Subject: [RQ-Rules] re: MP storage Message-ID: <200303041220.h24CKlwr094809@mailserver1.hushmail.com> -----BEGIN PGP SIGNED MESSAGE----- I'd never let people use storage devices and power spirits to fuel their own magic points - it'd cripple the game. Vampiric touch and spirit combat would be reduced severly. I'd allow one way flow from a user to a magic point storage device, and that's it. There might be some exotic magical items that allow a two way flow. But I'd really recommend against allowing characters to suck mp's from storage back into themselves, that's just too good! And I like the idea of lunes taking mp's from every spirit, storage device and person within it's area of effect. I think I'll use that. Nikk -----BEGIN PGP SIGNATURE----- Version: Hush 2.2 (Java) Note: This signature can be verified at https://www.hushtools.com/verify wl0EARECAB0FAj5kmh0WHG5pa2tAY3liZXItcmlnaHRzLm5ldAAKCRCzzg9aP/unzXmN AJ9nXS7koPrV209KKLBdw3Bv1fFUlQCeIeZU6Z7Oj6+agGXYX4ShyW5KU4s= =/Rb0 -----END PGP SIGNATURE----- Get your free encrypted email at http://www.cyber-rights.net From phil.hibbs at cgey.com Tue Mar 4 23:31:54 2003 From: phil.hibbs at cgey.com (Hibbs, Phil) Date: Tue, 4 Mar 2003 12:31:54 -0000 Subject: [RQ-Rules] Re: MP storage Message-ID: <993BE7B40B41D31193C50008C75F68F207E97B30@exast02.capgemini.co.uk> Nikk: >And I like the idea of lunes taking mp's from every spirit, >storage device and person within it's area of effect. Spirits bound into items with conditions might be protected from this. Phil Hibbs. ******************************************************************************************** " This message contains information that may be privileged or confidential and is the property of the Cap Gemini Ernst & Young Group. It is intended only for the person to whom it is addressed. If you are not the intended recipient, you are not authorized to read, print, retain, copy, disseminate, distribute, or use this message or any part thereof. If you receive this message in error, please notify the sender immediately and delete all copies of this message ". ******************************************************************************************** From soltakss at yahoo.com Wed Mar 5 02:00:35 2003 From: soltakss at yahoo.com (=?iso-8859-1?q?Simon=20Phipp?=) Date: Tue, 4 Mar 2003 15:00:35 +0000 (GMT) Subject: [RQ-Rules] Re: MP Storage/Ygg/All The World's Monsters In-Reply-To: <20030304021707.1C77A4BD67@thinbits.com> Message-ID: <20030304150035.70009.qmail@web9603.mail.yahoo.com> Phil Hibbs: > For what purposes can MPs be drawn from storage devices? According to a > strict reading of the rules, I think it can only be done for spell casting. > What about spirit combat? Lunes? Vampiric touch? Replenishing personal MPs? > Opinions, please! We only used them for spell casting. I know some people who allow replenishment of personal MPs from crystals, but only at a rate of 1 MP per hour. Since MP storing devices are not attuned, they should be usable by anyone, does anyone allow them to be passed around? They can also be used for the Dragon Power spell of Dragon Armour, I think, which drains MP storage devices at 1 MP per HP absorbed, which can make powerful dragonewts almost unbeatable. > I usually allow it for any expenditure, so long as the character is > expecting it. So, if they are jumped by a Lune (as they were last night), > then the first point comes off their personal MPs. Likewise spirit combat, > in the absence of magical vision. I don't allow them to replenish personal > MPs from anywhere, although I used to. I prefer spirit combat/lunes/vampires to draw MPs from personal MPs, otherwise someone with a lot of MP storage is virtually immune. (Using the "lots of scenarios and some loot from each one" model, it is very easy to amass a large number of POW storage crystals, for instance.) > Spirits are quite dangerous enough already, as most adventuring parties > don't have much in the way of Spirit Screen (very few cults teach it) or > Spirit Block. In RQ2, Flesh Man gave every cult Spirit Block - "their vote on the spirit plane", even chaos cults, I believe. I play the same in RQ3, even though it doesn't make it clear. Obviously, this is a Gloranthan rule and I would say that non-Gloranthan cults might have or not have Spirit Block on a cult-by-cult basis. Tony Den: > Aargh, I cannot believe this! I have been working on a cult for a bloody > war god, on whom my worlds orcs and barbarians swear before taking to > battle. I thought of using Ygg - a name sometimes used to refer to Wotan > (teutonically speaking). I have written it into myths and stories. Now, > just when messing about on the web, I come across > http://www.glorantha.com/hw/cultshort_ygg.html > > Soo - while Ygg can hardly be copywrited (or he may send Thor down to > smite said copywriter), if I use the name, the glorantha fans will make a > point of saying I have copied them. Dammit! A lot of Glorantha is copied from RW mythology anyway, so it doesn't really matter. I suppose a chaos-deity named Orlanth wouldn't go down particularly well, though :-) As far as I know, Glorantha fans don't make points by saying that things are copied, at least this one doesn't. Gianni: > Do these manuals contain RQ statistics? No, they contain D&D stats, in a booklet with a garish red and black cover. Unless you are a collector, I wouldn't particularly advise getting one as it reads like a poor Monster Manual. (No offense to the authors, by the way). See Ya Simon (Phipp not Hibbs or Philips) __________________________________________________ Do You Yahoo!? Everything you'll ever need on one web page from News and Sport to Email and Music Charts http://uk.my.yahoo.com From steve at perrinworlds.com Thu Mar 6 05:07:52 2003 From: steve at perrinworlds.com (steve at perrinworlds.com) Date: Wed, 5 Mar 2003 10:07:52 -0800 (PST) Subject: [RQ-Rules] picky word use and sequence correction In-Reply-To: <20030304150035.70009.qmail@web9603.mail.yahoo.com> References: <20030304021707.1C77A4BD67@thinbits.com> <20030304150035.70009.qmail@web9603.mail.yahoo.com> Message-ID: <34396.64.214.209.1.1046887672.squirrel@ibusy.com> The word is copyright. It refers to the "right" to "copy". > Tony Den: >> >> Soo - while Ygg can hardly be copywrited (or he may send Thor down to >> smite said copywriter), if I use the name, the glorantha fans will >> make a point of saying I have copied them. Dammit! > > Gianni: > >> Do these manuals contain RQ statistics? > > No, they contain D&D stats, in a booklet with a garish red and black > cover. Unless you are a collector, I wouldn't particularly advise > getting one as it reads like a poor Monster Manual. (No offense to the > authors, by the way). > > See Ya > > Simon (Phipp not Hibbs or Philips) > > All the Worlds Monsters was first. Monster Manuals read like a good ATWM (though opinions may differ). Steve Perrin From jellen at ameritech.net Thu Mar 6 22:43:54 2003 From: jellen at ameritech.net (J and/or Ellen) Date: Thu, 6 Mar 2003 05:43:54 -0600 Subject: [RQ-Rules] dealing with demons References: Message-ID: <033201c2e3d5$aadbdcb0$3410fea9@frkt5> How can I get a copy? ----- Original Message ----- From: To: Sent: Friday, February 28, 2003 8:34 AM Subject: Re: [RQ-Rules] dealing with demons >Does anybody know which issue of the Best of White Dwarf articles (I, II or >III) holds this famous series of articles? > >Cheers > >Gianni >webmaster of basicrps.com Well, it was originally in Issues 44-46, with the RQ3 version in Issue 92 IIRC, so I'd guess it would be in Best of White Dwarf Articles III. Oh, yeah looks like I was right: http://users.visi.net/~templar/WD/Runequest.html and http://users.visi.net/~templar/WD/WDindex.html Cheers, Nick Middleton _______________________________________________ RQ-Rules mailing list RQ-Rules at crashbox.com http://www.crashbox.com/rq-rules http://www.crashbox.com/mailman/listinfo/rq-rules From Nick.Middleton at invensys.com Thu Mar 6 22:59:42 2003 From: Nick.Middleton at invensys.com (Nick.Middleton at invensys.com) Date: Thu, 6 Mar 2003 11:59:42 +0000 Subject: [RQ-Rules] dealing with demons Message-ID: >>>Does anybody know which issue of the Best of White Dwarf articles (I, II >>>or >>>III) holds this famous series of articles? >>> >>>Cheers >>> >>>Gianni >>>webmaster of basicrps.com >> >>Well, it was originally in Issues 44-46, with the RQ3 version in Issue 92 >>IIRC, so I'd guess it would be in Best of White Dwarf Articles III. >> >>Oh, yeah looks like I was right: >>http://users.visi.net/~templar/WD/Runequest.html and >>http://users.visi.net/~templar/WD/WDindex.html > >How can I get a copy? eBay is probably your best hope. Issues of White Dwarf from the 'Golden Age' (i.e. when GW were a game importer and distributor and WD covered games other than their own) crop up quite frequently, as do the compilation Best of Articles and Scenarios. You could also enquire at uk.games.roleplay - like much of usenet it has contracted to a crotchety rump of grizzled veterans who spend as much time feuding over obscure by-ways of ancient history as discussing current issues, but it has a certain charm and such grey eminences of the UK game scene as Phil masters and Marcus Rowland are regular posters. Someone may even be willing to supply scans of said articles - I picked up the page I was missing from MLR's "The Surrey Enigma" (a Call of Cuthulhu scenario from WD) from one kind soul. Cheers, Nick Middleton From DevinC at aol.com Fri Mar 7 07:20:16 2003 From: DevinC at aol.com (DevinC at aol.com) Date: Thu, 06 Mar 2003 15:20:16 -0500 Subject: [RQ-Rules] dealing with demons Message-ID: <6AE0A12E.3AA35E80.00047AF1@aol.com> Anyone who wants the dealing with demons articles can simply drop me a private email. I will request you send me a SASE and I will send you back the photocopies. Devin From tiberius at runequest.za.org Tue Mar 11 17:36:04 2003 From: tiberius at runequest.za.org (Tony Den) Date: Tue, 11 Mar 2003 08:36:04 +0200 (SAST) Subject: [RQ-Rules] Ygg, Ymir etc Message-ID: <12020.196.8.104.31.1047364564.squirrel@mail.wack.co.za> Bjorn Stollen wrote: The reason why I thought them to be Tolkien's inspiration for his orcs is that in a Danish cartoon series about the Norse gods, called Asgard (God in Norse was (one Aas, several Aeser). If you come over theese magazines read them! They're really fun! -Anyway in theese magazines, the Jotuns are drawed so they look a bit orcish (or rather like the UZ in glorantha!) The Jotuns comes both big and small, so I don't think the Gigant term is correct, but then again it's a very thin reference to use cartoons from the late 70's as basis... Mr Tolkien's book(s) was written a bit earlier, so it was rather the other way around.. Using your own arguments, whici I totally agree with (On taking anything you want and to put it into your own use.) -one could say that You use Jotun as an Orcish god despite the fact that it in English is mostly associated with Gigants. What does Ymir mean? I've heard the name, but I can't remember from where : ( **************** Thanks all for the comments, was a real help. I will continue my work on Ygg and hopefully publish it on my site soonish. As for Ymir, I think he was a frost giant in one of the sagas. Tony -- Orcs are great, but the empire is eternal! From steve at perrinworlds.com Wed Mar 12 03:50:39 2003 From: steve at perrinworlds.com (steve at perrinworlds.com) Date: Tue, 11 Mar 2003 08:50:39 -0800 (PST) Subject: [RQ-Rules] Ygg, Ymir etc In-Reply-To: <12020.196.8.104.31.1047364564.squirrel@mail.wack.co.za> References: <12020.196.8.104.31.1047364564.squirrel@mail.wack.co.za> Message-ID: <48303.64.214.209.1.1047401439.squirrel@ibusy.com> > > What does Ymir mean? I've heard the name, but I can't remember from > where : ( **************** > > Thanks all for the comments, was a real help. I will continue my work on > Ygg and hopefully publish it on my site soonish. As for Ymir, I think > he was a frost giant in one of the sagas. > Tony > > Actually, Ymir was the father of all giants, as I recall the myth. Certainly the father of all Frost Giants. Steve Perrin From stolenbjorn at hotmail.com Wed Mar 12 20:17:10 2003 From: stolenbjorn at hotmail.com (Bjorn Stolen) Date: Wed, 12 Mar 2003 09:17:10 +0000 Subject: [RQ-Rules] Insane insight on Jotun Message-ID: -Of course you call Jotuns "Gigants" in english; Jotun is norse and means really big (Gigantic) Sorry for being so slow ------------------------------------------ ------------------------------------------ MSN Messenger ------------------------------------------ - Den korteste veien mellom deg og dine venner ------------------------------------------ --- StripMime Report -- processed MIME parts --- text/html (html body -- converted) --- From leonbk at yahoo.com Tue Mar 18 01:26:14 2003 From: leonbk at yahoo.com (Leon Kirshtein) Date: Mon, 17 Mar 2003 06:26:14 -0800 (PST) Subject: [RQ-Rules] Armor In-Reply-To: <3C457544.6096EC87@earthlink.net> Message-ID: <20030317142614.16225.qmail@web41108.mail.yahoo.com> This has probably been discussed at some point, however ... How long does it take to put on (and take off) various types of armor? Leon Kirshtein __________________________________________________ Do you Yahoo!? Yahoo! Web Hosting - establish your business online http://webhosting.yahoo.com From esoteric at crashbox.com Tue Mar 18 04:28:36 2003 From: esoteric at crashbox.com (Brad Furst) Date: Mon, 17 Mar 2003 09:28:36 -0800 Subject: [RQ-Rules] Armor In-Reply-To: <20030317142614.16225.qmail@web41108.mail.yahoo.com> References: <20030317142614.16225.qmail@web41108.mail.yahoo.com> Message-ID: >This has probably been discussed at some point, >however ... > >How long does it take to put on (and take off) various >types of armor? One strike rank per encumberance. -- Brad Furst esoteric at crashbox.com From pontus.amberg at telia.com Tue Mar 18 04:38:03 2003 From: pontus.amberg at telia.com (Pontus Amberg) Date: Mon, 17 Mar 2003 18:38:03 +0100 Subject: SV: [RQ-Rules] Armor In-Reply-To: <20030317142614.16225.qmail@web41108.mail.yahoo.com> Message-ID: <000501c2ecab$faf3f550$3200a8c0@brainst8> In RQ3 I think it is 2 SR per ENC to put it on and 1 SR per ENC to take it off. /Pontus -----Ursprungligt meddelande----- Fr?n: rq-rules-admin at crashbox.com [mailto:rq-rules-admin at crashbox.com] F?r Leon Kirshtein Skickat: den 17 mars 2003 15:26 Till: rq-rules at crashbox.com ?mne: [RQ-Rules] Armor This has probably been discussed at some point, however ... How long does it take to put on (and take off) various types of armor? Leon Kirshtein __________________________________________________ Do you Yahoo!? Yahoo! Web Hosting - establish your business online http://webhosting.yahoo.com _______________________________________________ RQ-Rules mailing list RQ-Rules at crashbox.com http://www.crashbox.com/rq-rules http://www.crashbox.com/mailman/listinfo/rq-rules From stolenbjorn at hotmail.com Tue Mar 18 07:06:17 2003 From: stolenbjorn at hotmail.com (Bjorn Stolen) Date: Mon, 17 Mar 2003 20:06:17 +0000 Subject: SV: [RQ-Rules] Armor Message-ID: >In RQ3 I think it is 2 SR per ENC to put it on and 1 SR per ENC to take it off. In RL, it depends wildly on what type of armor you use... Ringmail brynje takes some seconds to put on\off, while a sticky leather outfit -say stiff leather could take several minutes... So my conclution is that 1 or 2 sr\ enc is a silly rule, and I think the GM should decide. Remember that full plated Knights from medieval times had at least one assistant to help him getting it on... ------------------------------------------ ------------------------------------------ MSN Messenger ------------------------------------------ - Den raskeste veien mellom deg og dine venner ------------------------------------------ --- StripMime Report -- processed MIME parts --- text/html (html body -- converted) --- From tiberius at runequest.za.org Tue Mar 18 16:29:01 2003 From: tiberius at runequest.za.org (Tony Den) Date: Tue, 18 Mar 2003 07:29:01 +0200 (SAST) Subject: [RQ-Rules] Ymir Message-ID: <61236.196.8.104.31.1047965341.squirrel@mail.wack.co.za> Steve Perrin wrote: Actually, Ymir was the father of all giants, as I recall the myth. Certainly the father of all Frost Giants. Quite correct, I don't know what I was thinking, probarbly remembering that excellent Conan tale: the Frost Giants Daughter. Tony -- Orcs are great, but the empire is eternal!