[Swordbearer] Pack Animals

Kai Zimmermann Hans_Zarkov at gmx.de
Mon Jun 13 22:20:27 UTC 2011


Hello everybody.

So, I’ve finally given in to my old-school urges and decided to run a 
West Marches style game using Swordbearer. (I picked the game up a year 
or two ago, but there was a shameful lack of roleplaying in my life for 
all that time.) So, I’m finally posting something to the list! Yay.

I got a question about pack animals. A mule can transport an abstract 
load - i.e., one load of firewood, or one load of treasure, or of food, 
etc; a mule with a cart can transport two loads, say, one of wood AND 
one of food. How do I handle smaller stuff? All those food bags, water 
skins, sleeping rolls etc add up if characters are preparing for a 
longer hike. I take it that, according to the rules, I can just lump all 
that stuff together as one load of expedition gear, right? Which means 
if someone wants to add a single additional item that does not fit that 
description (say, one item of treasure or one sword), a second mule (or 
a cart) is needed. Correct? Same goes for humanoid bearers, I understand.

I was tempted to rule that bearers, mules etc. can each carry ten items, 
just like other characters, but then I realized that the ten item limit 
works together with the social status rules for limiting purchases and 
possessions ... Nice.

So, if anybody is still reading the list - comments or suggestions?

Kai
-- 
"It's those cursed rabbits!"
(Alfred Lord Tennyson)




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