[Swordbearer] Characteristics, Fate Points and Experience

Lev Lafayette lev at rpgreview.net
Sat Sep 26 14:36:17 UTC 2009


On Tue, 2009-09-22 at 10:26 -0700, Dennis Sustare wrote:
> Seems like a reasonable approach. Of course, a GM can do things
> however she wants, as long as the game is kept interesting and fun for
> the players. Would be amusing to have a party of decrepit, but highly
> skilled, characters, as they use their wits to make up for any
> physical limitations. Thanks for the suggestion...  --dennis
> 

Games which emphasise physical attributes for abilities and mental
attributes for knowledges do quite well in that regard. Such characters
also make excellent coaches! :)

All the best,


Lev





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