<div dir="ltr"><div>That's interesting! I've been playing RPGs for almost as long, and that method (or some variant using two dice of similar proportions, such as a D4 and D8, or a D10 and D20) was used by every gamer I ever met. I seem to recall reading it somewhere, but I don't remember where. Maybe it's a regional gaming custom, extending from the US East Coast at least out to Pennsylvania.<br>
<br></div>I don't remember ever seeing ambidexterity represented as being *higher* Dexterity, though. It was often considered desirable - more so in D&D than RQ - but actually increasing the characteristic seems...odd.<br>
</div><div class="gmail_extra"><br><br><div class="gmail_quote">On Tue, Nov 19, 2013 at 3:24 PM, Styopa <span dir="ltr"><<a href="mailto:styopa1@gmail.com" target="_blank">styopa1@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
<div dir="ltr"><div class="gmail_extra"><div class="gmail_quote"><div class="im">On Tue, Nov 19, 2013 at 2:05 PM, Peter Maranci <span dir="ltr"><<a href="mailto:pmaranci@gmail.com" target="_blank">pmaranci@gmail.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left-width:1px;border-left-color:rgb(204,204,204);border-left-style:solid;padding-left:1ex"><div dir="ltr">Doesn't RQ use the usual method of resolving handedness? That is, rolling a D6 and a D12? If the roll on the D6 exceeds that on the D12, the character is left-handed. If the result is equal, the character is ambidextrous. Otherwise, the character is right-handed. I've been doing it that way for so long that I just assumed it was in the system, but now I'm wondering if that was actually taken from some other system!<br>
</div><div class="gmail_extra"><br><br></div></blockquote></div><div>The "usual" method?</div><div>It's clever, but I've been playing RPGs since 1979, and I don't recall EVER hearing that method...</div>
<div>
<br></div><div>Wasn't perhaps Arduin Grimoire the first to have a character advantage table? Boy, that's hard to remember. </div></div></div></div>
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<br></blockquote></div><br><br clear="all"><br>-- <br>Peter Maranci - <a href="mailto:pmaranci@gmail.com" target="_blank">pmaranci@gmail.com</a><br>Pete's RuneQuest & Roleplaying! <a href="http://www.runequest.org/rq.htm" target="_blank">http://www.runequest.org/rq.htm</a><br>
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