<html>
<head>
<meta content="text/html; charset=ISO-8859-1"
http-equiv="Content-Type">
</head>
<body bgcolor="#FFFFFF" text="#000000">
<div class="moz-cite-prefix">On 4/06/2013 11:15 PM, Leon Kirshtein
wrote:<br>
</div>
<blockquote
cite="mid:1370353523.45162.YahooMailNeo@web120006.mail.ne1.yahoo.com"
type="cite">
<div style="color:#000; background-color:#fff;
font-family:verdana, helvetica, sans-serif;font-size:10pt">Even
if there was/is a spell like that, it would have duration and
the intensity would need to be high enough to do the
transmutation. Sorcery is just not really good for stuff like
this. Seems like a DI time to me.<br>
</div>
</blockquote>
<br>
Take the HERO system approach for transform. The theory being, that
if you can do enough damage to kill a target, then you can do what
you like to the target (such as turning it to stone indefinitely).
The effect is based on the damage dice, but the damage needs to
either be done in one go (or perhaps cumulatively like some toxins).<br>
<br>
It could be a curse, similar to the mechanics of a poison, POT 40 vs
CON or POW. Or is could be dice of damage (a lot of them to reflect
the degree of the effect). However, world consistency needs to be
taken into effect (eg: does it affect a 200 HP, 100 CON Kraken as
easily as it does a normal human?), so the "vs POW" might be a
better option, which might reflect a divine curse-like nature.<br>
<br>
Dale.<br>
<br>
<br>
<br>
<br>
</body>
</html>