Hi, All,<div> I really shouldn't email when I'm in a meandering mood, but here it is regardless.</div><div> Past gaming. I started with D&D and Traveller. When I switched over to RQ, it was with some relief, as I'd grown weary of the overkill in both D&D and Traveller. D&D has all those sudden death rolls, and Traveller has all those high energy weapons. "Nuke 'em from orbit" wasn't just an expression in our Traveller adventures.</div>
<div> But what really got me was that, in D&D, it wasn't so many levels up before somebody basically had to stab your fighter in the guts to make you take notice. "Seven points of damage? Well, I suppose I should do something about that guy." A few years down the road, I read some old King Arthur Boy's Adventures, and the whole levels and hit points thing suddenly made a lot more sense. By then, of course, I was already hooked on RQ.</div>
<div> I couldn't find many people who'd play Ringworld with me, but Traveller was still relatively popular back then. It was a great "sandbox" game (as opposed to campaign-focused games), rich in opportunities for self-directed playgroups. But the microchip eventually ruined science fiction roleplaying for me. (With the Google robot car and the present "Great Recession", humans becoming obsolete is not even science fiction anymore.)</div>
<div> Anyways, of all the fantasy RPG's I've played, RQ remains my favorite -- whichever version one plays. With that positive note, I'll sign off and let this posting drop into obscurity, as it well deserves. :-)</div>
<div><br></div><div>Asher</div><div><br></div>