Sean Foster:<br>>Has anyone on this list tried MRQ2 Sorcery, and in fact there whole magic<br>
>system?<br>
<br>MRQ2 sorcery can be very powerful, and doesn't suffer from the same problems as RQ3.<br><br>It avoids the ultra-slow skill-up curve by having one skill for Manipulation and one skill per Grimoire, with each Grimoire covering between 4 and ~20 spells.<br>
<br>There is no such thing as Free INT, spell manipulations are based on the caster's Manipulation skill, and the potency of the spell is based on the Grimoire skill.<br><br>Range and duration are linear, so it doesn't become silly at higher levels.<br>
<br>Spells cost fewer MPs - one per manipulation plus one per additional spell cast. So casting Enhance STR & Enhance DEX on several people with extra duration costs 3MPs, no matter how much duration or how many people. Or maybe it's 4MPs. It's ether 3MP and 4 Combat Actions, or the other way around, I keep forgetting when I haven't used the rules for a couple of weeks. There is a general trend in MRQ to reduce the emphasis on MP use, no-one really needs loads of MP storage any more. Unless you only have Common Magic. That still costs the same as it used to.<br>
<br>Phil Hibbs.<br>-- <br clear="all">Don't you just hate self-referential sigs?<br>
<br><br><div class="gmail_quote">On 14 July 2011 15:37, Sean Foster <span dir="ltr"><<a href="mailto:ebaninth@iinet.net.au">ebaninth@iinet.net.au</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;">
Has anyone on this list tried MRQ2 Sorcery, and in fact there whole magic<br>
system?<br>
<br>
I'm currently getting a group together to run Blood of Orlanth, and hope to<br>
get players trying each of the systems outlined in MRQ2...<br>
<div class="im"><br>
> Actually, that was always a big problem with RQ3 Sorcery - it didn't seem<br>
to have a lot of Gloranthan flavour at all.<br>
<br>
</div>David don't really understand this, although it could well be a personal<br>
thing. Is it that the rules did not 'dove-tail' In nicely with the other<br>
magic systems?<br>
<font color="#888888"><br>
Sean<br>
</font><div><div></div><div class="h5"><br>
<br>
<br>
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