<div class="gmail_quote">Now, to be clear, the cow was just the surrogate mother after he was removed from his mother's womb by those witches!</div><div class="gmail_quote"><br></div><div class="gmail_quote">The movie Beastmaster (there were several movies as well as the TV series, but I'm only familiar with the first movie) had several beastish friends - a black panther, a hawk (or something), and a pair of ferret-type things. He basically had two abilities relating to them:</div>
<div class="gmail_quote"><br></div><div class="gmail_quote">1. He could communicate with all of them and they were able to follow quite complex mental instructions; i.e. he never had to vocalise them, he would just look into their eyes and gesture, then they would go off and do their thing. There was some element of independence, so I don't think it was coercion as much as a very close mental link. He always calls them his "his friends". This doesn't really need any rules in play - the beasts will generally do what the beastmaster wants, but they will retain individual personalities and go off to do their own thing, or be stubborn about instructions from time to time. You (the referee, not the PC beastman) should play them as generally obedient NPCs, not as mindless extensions of the beastmaster. However, you have to think how the beastmaster gets these powers - in the film this was a unique set of circumstances, so it shouldn't be anything like a divine spell available to anyone.</div>
<div class="gmail_quote"><br></div><div class="gmail_quote">2. He could see through their eyes, but had to concentrate to do so. This could be skill-based, so your PC beastmaster might be able to do it easily while meditating by the fireside, but he'd have to be quite good to be able to do it in combat (i.e. he'd get skill penalties). In RQ, I would suggest that he should just be able to use the beast's senses when he does this, i.e. use the beast's perception skills.</div>
<div class="gmail_quote"><br></div><div class="gmail_quote">--</div><div class="gmail_quote">Vile</div>