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What I'm allways wondering about is why there exists more rulebooks to RuneQuest than sourcebooks, and when RPG-developers are going to understand that what people want are books that describes cultures, regions and give you very good adventures with good graphics, and not yet another rules-edition?<BR> <BR>
> Date: Tue, 16 Nov 2010 09:11:24 +0200<BR>> From: postmaster@runequest.za.org<BR>> To: runequest@rpgreview.net<BR>> Subject: [Runequest] [MRQ II] MRQ Edition Comparison<BR>> <BR>> Hi All<BR>> <BR>> I see that the Second Edition Mongoose RuneQuest is in full swing now. Any<BR>> ideas what the difference between first and second editions is? I read a<BR>> short article in Signs and Portents but it only intimated a few minor<BR>> fixes - or so I understood not having any of the first edition rules(bar<BR>> empires that is).<BR>> <BR>> Oh, FWIW - old news I suppose - but they are flogging quite a bit of 1st<BR>> ed stuff in their OOP stock sale -<BR>> http://www.mongoosepublishing.com/rpg/series.php?qsSeries=67<BR>> <BR>> >From the prices I recall, items are quite discounted.<BR>> Cheers<BR>> Tony<BR>> <BR>> <BR>> _______________________________________________<BR>> Runequest mailing list<BR>> Runequest@rpgreview.net<BR>> http://rpgreview.net/mailman/listinfo/runequest_rpgreview.net<BR> </body>
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