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My only problem with attack, parry and dodge, is that when you fight with melee weapons, you don't only parry, attack or dodge, but somthing in between, called fencing.<BR> <BR>
> Date: Mon, 8 Nov 2010 09:03:49 -0800<BR>> To: runequest@rpgreview.net<BR>> From: shaw@caprica.com<BR>> Subject: Re: [Runequest] High level RQ<BR>> <BR>> At 05:46 AM 11/7/2010, you wrote:<BR>> >For oponents with skills over 100%, MRQ2 has a rule that both sides<BR>> >subtract the "highest skill minus 100", so 150% vs 130% becomes 100%<BR>> >vs 80%.<BR>> <BR>> That could be read between the lines as applying in RQ2 too; at least <BR>> I saw a lot of groups that did it.<BR>> <BR>> Only helped so much, of course; if one side has 130% and one 140%, <BR>> the net 90 versus 100 still took a fair while to resolve unless a <BR>> third party butted in.<BR>> <BR>> <BR>> _______________________________________________<BR>> Runequest mailing list<BR>> Runequest@rpgreview.net<BR>> http://rpgreview.net/mailman/listinfo/runequest_rpgreview.net<BR> </body>
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