<html><head><style type="text/css"><!-- DIV {margin:0px;} --></style></head><body><div style="font-family:times new roman, new york, times, serif;font-size:12pt"><DIV>sorry a wriath is a scottish "idea" as an omen or portent, kinda like a doppleganger, usually before someones death, </DIV>
<DIV>they became wraiths because tolkien took the word for his ringwraiths<BR></DIV>
<DIV style="FONT-FAMILY: times new roman, new york, times, serif; FONT-SIZE: 12pt"><BR>
<DIV style="FONT-FAMILY: arial, helvetica, sans-serif; FONT-SIZE: 10pt"><FONT size=2 face=Tahoma>
<HR SIZE=1>
<B><SPAN style="FONT-WEIGHT: bold">From:</SPAN></B> Tony <postmaster@runequest.za.org><BR><B><SPAN style="FONT-WEIGHT: bold">To:</SPAN></B> RuneQuest Rules <runequest@rpgreview.net><BR><B><SPAN style="FONT-WEIGHT: bold">Sent:</SPAN></B> Thursday, April 23, 2009 1:09:52 AM<BR><B><SPAN style="FONT-WEIGHT: bold">Subject:</SPAN></B> [Runequest] [RQIII] Undead Generally - was Humakt's spell: Neutralize Undead<BR></FONT><BR>Gary Sturgess wrote:<BR>> 2009/4/22 Tony <<A href="mailto:postmaster@runequest.za.org" ymailto="mailto:postmaster@runequest.za.org">postmaster@runequest.za.org</A>>:<BR>>> Hibbs, Phil wrote:<BR><BR>> Yes, that interpretation does seem valid.<BR>><BR>> It depends. You could regard the bit about how wraiths are formed as<BR>> "fluff", though. ;)<BR>><BR>> I read the RQ3 description as saying that wraiths are formed when<BR>> someone dies with hatred (etc), but not necessarily FROM that
person.<BR>> I think you could argue that the death itself was what formed the<BR>> wraith; in extreme cases, I think it would even be possible to have a<BR>> ghost and a wraith created from the same death (ghost is the real<BR>> person, wraith is their hatred made manifest, sort of 'fing).<BR>><BR>> I wish I could find it, but I was pretty sure that there was somewhere<BR>> that defined undead as not having POW.<BR>><BR>> Meh. Whatever. I like wraiths = undead, but whatever floats yer boat..<BR>> Good arguments for them being not undead have been made as well.<BR><BR>Tony - Hmm, interesting interpretation - i like it. For sure , I also like<BR>wraiths undead, I think thats how most of us traditionally understand<BR>them. Question, maybe a stupid one, but my assumption is that wraiths were<BR>invesnted by Tolkein, which goes to the question why RQ never specified<BR>Wights (Barrow Wights). I think for adventuring, these
would be a far more<BR>likley candidate to come acorss, givbem the average delvers interest in<BR>tomb robbing:) then again I suppose one could just swap some stats from a<BR>wraith or ghoul around and have one.<BR><BR>> I'm not sure that the distinction is really particularly important.<BR>> Neither have POW. Although I think, surprisingly, that zombies sort of<BR>> DO have POW (it's just suppressed unless you feed them), which kind of<BR>> contradicts my "no POW = undead" thesis.<BR>><BR>> As an aside: why would anyone actually create a skeleton in RQ? 6 POW<BR>> for something that is easily destroyed is not a good investment of<BR>> one's soul energy. Yes, there are ways to make this a little better,<BR>> but ONLY a little better. Has anyone found skeleton creation to be<BR>> something that actual PCs found worthwhile?<BR>><BR>> And zombies have the same problem, but I suppose you could at least<BR>> use those
as farmers.<BR>><BR>Tony - I also kind of look at skeletons as menial labourers, or ancient<BR>tomb guardians. I once had a wee adventure where the characters inherited<BR>a map or were hired or such (can't recal the details) to go to a place<BR>called Bone Mine. A not so deep underground gold mine where a number of<BR>skeletons toiled endlessly extracting ore, crushing it, smelting it and<BR>casting ingots which they just piled up until another skeleton arrived on<BR>the old underground river (what a cliche) with a barge, and they loaded up<BR>and it dissapeared. Hmm, I also had two mummies fully aromoured in plate<BR>set up to guard/protect a wizards love who was in a magical slumber. That<BR>one (well the magical slumber) I pinched the idea from Poe's Anabel Lee.<BR>My group groaned when I sprouted the poetry, but really groaned as two<BR>fully armoured mummies went through their characters like a hot knife<BR>through butter:)<BR><BR>> Would it
not be possible to argue that a Choncon and Hellion were undead?<BR><BR>Tony - Could do, although hellion more a kind of alien force creature.<BR>><BR>Cheers<BR>Tony<BR><BR>_______________________________________________<BR>Runequest mailing list<BR><A href="mailto:Runequest@rpgreview.net" ymailto="mailto:Runequest@rpgreview.net">Runequest@rpgreview.net</A><BR>http://rpgreview.net/mailman/listinfo/runequest_rpgreview.net<BR></DIV></DIV></div><br>
</body></html>