FWIW<br><br>RQ combat is deadly.<br>Being big gives you big damage bonus and makes you more deadly<br>Armour is a massive decider in combat<br>High skill dues can become dull and at certain levels of near parity become a test of luck.<br>
<br>I do not see any of these as being unsimulatory (as opposed to unrealistic which is a strange term)<br><br>All of this lead the groups I played with to never have a fair fight.<br><br>If I go into melee with a Troll its because I need to touch him to turn him into a Duck. And I damn well want lots of my mates with me to keep him occupied. And if I can possibly shoot him from outsie of his range (ideally with my mates doing likewise) I will.<br>
<br>When I played BRP Sharpe a few years ago Sharpe himself (another PC) was duelling a damn frog officer and clearly losing so I shot the froggie.<br><br><br>Al<br><br>