[Runequest] Quick-and-dirty skill pyramid

Styopa styopa1 at gmail.com
Wed Nov 20 07:24:31 EST 2013

On Tue, Nov 19, 2013 at 2:05 PM, Peter Maranci <pmaranci at gmail.com> wrote:

> Doesn't RQ use the usual method of resolving handedness? That is, rolling
> a D6 and a D12? If the roll on the D6 exceeds that on the D12, the
> character is left-handed. If the result is equal, the character is
> ambidextrous. Otherwise, the character is right-handed. I've been doing it
> that way for so long that I just assumed it was in the system, but now I'm
> wondering if that was actually taken from some other system!
> The "usual" method?
It's clever, but I've been playing RPGs since 1979, and I don't recall EVER
hearing that method...

Wasn't perhaps Arduin Grimoire the first to have a character advantage
table?  Boy, that's hard to remember.
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