[Runequest] RQ III to MRQ1 to RQVI conversions
dave at difference.com.au
Sun Jul 14 20:44:58 EST 2013
A difficult question. If it was me, I'd break open the piggy bank and grab the RQ6/MRQ2 material and not bother with MRQ1 material at all.
The most important conversion issue if you are planning to use MRQ1 material but later convert to MRQ2 is ignore the entire 'Runes' concept. Oh, and Legendary Abilities, which I actually think are a pretty cool concept, but didn't make the transition to RQ6.
Also, just be aware that while most of the rest of the main rulesbook is convertible with minimum changes, a lot of the supplementary books are not. Particularly things like the very high powered spells in the RQ spellbook.
On 14/07/2013, at 12:26 PM, "Tony Den" <postmaster at runequest.za.org> wrote:
> So I have been picking up many MRQ1 books on various sales and eBay
> acutions an dthe players are pushing to "upgrade" from RQIII. As current
> campaign is down to two core players (others come and go and put in guest
> appearances) and one core character has just died, we believe the time is
> tight to upgrade, as only one character will need conversion.
> That said, the ultimate plan is to one day find sufficient finances to
> purchase RQVI, which will then require further character conversion. So as
> one can surmise, MRQ1 (RQIV) will be an intermediate move. Now have heard
> MRQ2 (RQV) and RQVI are pretty much the same, but are more similar to
> RQIII than RQIV. That said, one wouldnt want to go to far down the RQIV
> path then as 2-14 may well see another conversion.
> Soo, the question i am asking, are there any major, ground breaking
> differences that one should possibly not boither with. As in one steps to
> the left converting RQIII to RQIv and then steaps back to the right when
> moving to RQV/RQVI?
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