[Runequest] Getting to the point.
styopa1 at gmail.com
Sun Aug 11 01:27:33 EST 2013
Spears' advantages are many:
-reach...in the real world, it's not just abstract hit points, it's pain
and death. The idea of inflicting that at a distance is powerfully
-simplicity...yes, I believe that training a spear is probably more
intuitive and simpler than a sword. Further, it's probably with mentioning
too that the spear it's a much more natural, instinctive thing: poking a
stick at something to keep it further away from you seems to be more
reactive than the sort aggressive, deliberate step-into-combat method that
would be required to deploy a sword.
-cost: most important, whether you are a king outfitting an army, or a
cottar wanting something better than a stick to protect your family, a
spear can be as cheap as a sharpened stick; at most, even a good spear is
short work for a simple Smith. Spears are expensive in materials and
On Aug 10, 2013 9:32 AM, "Asher Royce Yaffee" <ashersensei at gmail.com> wrote:
> Hi, All,
> Yes, the subject line is, indeed, a rather dull pun. Nyuk nyuk.
> I was wondering about spears. At an RPG session the other night, some
> fellow spoke glowingly in praise of spears, and I thought to myself, if
> spears are so great, why swords? (I mean, aside from the social aspect of
> doing one's shopping with a sword sticking out from the hip instead of a
> spear poking into almost everything.)
> Am I right in assuming that spears have greater reach than swords?
> Did I hear correctly that spear training is easier than sword training?
> Why do I feel more confident about defending myself when I pick up a
> sword than when I pick up a spear?
> Obviously, our hard-fighting ancestors considered swords to be a good
> choice for war. How would they have answered the question.
> Any other thoughts or insights along the sword versus spear line?
> Any and all answers are warmly welcome.
> If I may switch from the comparative to the pointless, here is another
> question: What are the stats for the bayonet?
> For both RQ3 (which I grok) and RQ6 (which I now run), what would be
> the stats for a fixed (mounted, or whatever the term is) bayonet in melee
> I'd like to consider the muskets of the American Revolutionary War and
> US Civil War, but also the 20th century musket (of rather harder steel, I
> imagine). Reach, damage, armor points, encumberance, etc. A table
> somewhat like this:
> MUSKET RQ3 stats RQ6 stats
> 20th C.
> If anyone knows where these stats are to be found, or knows what they
> should be, your advice would be warmly welcome.
> Well, I should go, as the kids (aka the players) will soon be up &
> Runequest mailing list
> Runequest at rpgreview.net
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