[Runequest] Status of RQ and Glorantha

Tony Den postmaster at runequest.za.org
Wed Apr 24 15:44:58 EST 2013


Thanks Stephen, it would be wrong not to give them a mention. Suppose one
can never cover everything but for sure there are certain landmark items
out there.

Stephen Posey wrote:
> Sounds like a lovely enterprise. I'm pretty familiar with the European
> offshoots of BRP if you're interested in pursuing that particular branch
> of this tree as part of this effort.
>
> Stephen Posey
> stephenlposey at earthlink.net
>
> -----Original Message-----
>>From: Tony Den <postmaster at runequest.za.org>
>>Sent: Apr 23, 2013 11:37 AM
>>To: RuneQuest Rules <runequest at rpgreview.net>
>>Subject: Re: [Runequest] Status of RQ and Glorantha
>>
>>Thanks for the feedback so far. Based on what I have I am thinking
>> article
>>in 4 sections.
>>1. RQ Cannon, its history etc
>>2. RQ Concept - where it comes from and certain key elements.
>>3. Following on from concept, its differences to D&D/D20. This may be
>> hard
>>as one doesn't need/want to bash other systems, merely point out certain
>>philosophical differences. Why D&D - its prob the best known system to
>>compare against and is like the epicentre of what the article that
>>inspired this idea's "alpha wave". Yes there are others just as venerable
>>but for the basic punter Empire of Petal Throne etc may be a bit
>> esoteric.
>>4.The most fun IMO - a diagram detailing core RQ timeline, divergences
>> and
>>convergences with Glorantha etc as well as what othger systems it may
>> have
>>strongly influenced along the way. From Element Masters (only know of it
>>from a Dragon mag write up) to Harnmaster, Mythworld etc.
>>
>>How's that for a start, hopefully not too much to take on
>>Tony
>>Steve Perrin wrote:
>>> Strictly speaking, D&D Greyhawk was the first d100 system because it
>>> introduced thief skills, which at that time were rolled on a d100.
>>>
>>> That's what we used as a basis when we decided to have RuneQuest have
>>> one system for all types of characters.
>>>
>>> Steve Perrin
>>>
>>> On 4/17/2013 11:22 PM, Tony Den wrote:
>>>> Noted, although I am thinking of a more collaborative article, maybe
>>>> get
>>>> some comments or unique insights from Steve, Lawrence etc. Per example
>>>> was
>>>> RQ THE first D100 system or just one of the forerunners. Etc.
>>>>
>>>> Styopa wrote:
>>>>> "History of Runequest" has already largely been done through 2011
>>>>> quite
>>>>> nicely http://www.maranci.net/rqpast.htm
>>>>>
>>>>>
>>>>>
>>>>> On Wed, Apr 17, 2013 at 7:28 AM, Tony Den
>>>>> <postmaster at runequest.za.org>wrote:
>>>>>
>>>>>> Lawrence Whitaker wrote:
>>>>>>> Hi Tony,
>>>>>>>
>>>>>>> Yes, RQ is now at The Design Mechanism. We have our first
>>>>>>> supplement
>>>>>>> already released - 'Book of Quests' is a scenario collection
>>>>>>> available
>>>>>>> immediately in PDF and will be on sale in print copy in about 10
>>>>>>> days.
>>>>>>> We're following this up with 'Monster Island', a sandbox setting,
>>>>>>> in
>>>>>> June,
>>>>>>> and later this year should also see 'Mythic Greece', 'Mythic
>>>>>>> Briton'
>>>>>> and
>>>>>>> 'Shores of Korantia' released, so we have a lot in the pipeline.
>>>>>>>
>>>>>>> I think a history of RQ article would be great. I can definitely
>>>>>> help-out
>>>>>>> on some of that, especially the Mongoose years, as I was the line
>>>>>>> developer
>>>>>>> during most of that time.
>>>>>> <Snip>
>>>>>>
>>>>>> Thanks Lawrence. Yes I saw your name on much of the free modules etc
>>>>>> in
>>>>>> Signs & Portents. Actually great news re the new stuff as I have
>>>>>> been
>>>>>> slowly aligning my disposable income to pick up RQ6 so waiting a few
>>>>>> more
>>>>>> weeks and getting extra will be worthwhile from a posting to the
>>>>>> other
>>>>>> side of the world perspective.
>>>>>>
>>>>>> What I will do is write up something and post it here. At same time
>>>>>> I
>>>>>> will
>>>>>> write to Gygax mag and mention the concept and see if they keen. If
>>>>>> so
>>>>>> and
>>>>>> based on whatever editing is done here - best case it will see
>>>>>> publication
>>>>>> and contributors names and exposure for RQ. Worse case it doesn't
>>>>>> get
>>>>>> published but we still have a fun excercise.
>>>>>>
>>>>>>
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