[Runequest] Status of RQ and Glorantha

Tony Den postmaster at runequest.za.org
Wed Apr 24 15:40:46 EST 2013


Yes, I will also use a spell checker:)

Styopa wrote:
> Tony, I'd make sure you use the term Canon, not cannon.
> On Apr 23, 2013 11:38 AM, "Tony Den" <postmaster at runequest.za.org> wrote:
>
>> Thanks for the feedback so far. Based on what I have I am thinking
>> article
>> in 4 sections.
>> 1. RQ Cannon, its history etc
>> 2. RQ Concept - where it comes from and certain key elements.
>> 3. Following on from concept, its differences to D&D/D20. This may be
>> hard
>> as one doesn't need/want to bash other systems, merely point out certain
>> philosophical differences. Why D&D - its prob the best known system to
>> compare against and is like the epicentre of what the article that
>> inspired this idea's "alpha wave". Yes there are others just as
>> venerable
>> but for the basic punter Empire of Petal Throne etc may be a bit
>> esoteric.
>> 4.The most fun IMO - a diagram detailing core RQ timeline, divergences
>> and
>> convergences with Glorantha etc as well as what othger systems it may
>> have
>> strongly influenced along the way. From Element Masters (only know of it
>> from a Dragon mag write up) to Harnmaster, Mythworld etc.
>>
>> How's that for a start, hopefully not too much to take on
>> Tony
>> Steve Perrin wrote:
>> > Strictly speaking, D&D Greyhawk was the first d100 system because it
>> > introduced thief skills, which at that time were rolled on a d100.
>> >
>> > That's what we used as a basis when we decided to have RuneQuest have
>> > one system for all types of characters.
>> >
>> > Steve Perrin
>> >
>> > On 4/17/2013 11:22 PM, Tony Den wrote:
>> >> Noted, although I am thinking of a more collaborative article, maybe
>> get
>> >> some comments or unique insights from Steve, Lawrence etc. Per
>> example
>> >> was
>> >> RQ THE first D100 system or just one of the forerunners. Etc.
>> >>
>> >> Styopa wrote:
>> >>> "History of Runequest" has already largely been done through 2011
>> quite
>> >>> nicely http://www.maranci.net/rqpast.htm
>> >>>
>> >>>
>> >>>
>> >>> On Wed, Apr 17, 2013 at 7:28 AM, Tony Den
>> >>> <postmaster at runequest.za.org>wrote:
>> >>>
>> >>>> Lawrence Whitaker wrote:
>> >>>>> Hi Tony,
>> >>>>>
>> >>>>> Yes, RQ is now at The Design Mechanism. We have our first
>> supplement
>> >>>>> already released - 'Book of Quests' is a scenario collection
>> >>>>> available
>> >>>>> immediately in PDF and will be on sale in print copy in about 10
>> >>>>> days.
>> >>>>> We're following this up with 'Monster Island', a sandbox setting,
>> in
>> >>>> June,
>> >>>>> and later this year should also see 'Mythic Greece', 'Mythic
>> Briton'
>> >>>> and
>> >>>>> 'Shores of Korantia' released, so we have a lot in the pipeline.
>> >>>>>
>> >>>>> I think a history of RQ article would be great. I can definitely
>> >>>> help-out
>> >>>>> on some of that, especially the Mongoose years, as I was the line
>> >>>>> developer
>> >>>>> during most of that time.
>> >>>> <Snip>
>> >>>>
>> >>>> Thanks Lawrence. Yes I saw your name on much of the free modules
>> etc
>> >>>> in
>> >>>> Signs & Portents. Actually great news re the new stuff as I have
>> been
>> >>>> slowly aligning my disposable income to pick up RQ6 so waiting a
>> few
>> >>>> more
>> >>>> weeks and getting extra will be worthwhile from a posting to the
>> other
>> >>>> side of the world perspective.
>> >>>>
>> >>>> What I will do is write up something and post it here. At same time
>> I
>> >>>> will
>> >>>> write to Gygax mag and mention the concept and see if they keen. If
>> so
>> >>>> and
>> >>>> based on whatever editing is done here - best case it will see
>> >>>> publication
>> >>>> and contributors names and exposure for RQ. Worse case it doesn't
>> get
>> >>>> published but we still have a fun excercise.
>> >>>>
>> >>>>
>> >>>> _______________________________________________
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>> >>
>> >>
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>> >
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