[Runequest] RQ3 - protecting another character from attacks
lev at rpgreview.net
lev at rpgreview.net
Thu Sep 6 08:36:04 UTC 2012
> Initial answer, yes. Specific situation...it depends. A flying shield
> would not necessarily block the entire force of a given blow. Physics is
> physics...inertia is inertia. Just b/c it interceded does not mean that
> the shield would not be knocked back into the caster causing some to full
> damage. That is an interesting concept, but expecting it to work 100% of
> the time or part of the time with 100% protection...I don't think so. If
> a human interceded to take the blow, he/she is big, has a SIZ value, and
> as a hero might stop the occasional blow. A shield has a very small siz
> and may end up hitting others as physics dictates. Just my opinion. My
> best,Mark
An easy application on that it to apply the knockback rules, using the SIZ
of the shield as a base plus any STR that has been granted to the
familiar.
I can imagine it spinning out of control, just the same - but at least it
would absorb the blow!
All the best, Lev
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