[Runequest] RQ3 - Centaur armor
styopa1 at gmail.com
Fri Sep 14 23:48:03 EST 2012
The distribution is just a steeper slope to the Bell Curve.
I prefer to rule that Centaurs are simply physiologically less diverse -
fewer extremes (ie 0.08% of Centaurs are the smallest-possible size, vs
2.7% of humans.
On Fri, Sep 14, 2012 at 8:40 AM, Alban de ROSTOLAN <aluban at yahoo.fr> wrote:
> So, SIZ range for Centaurs is exactly twice as big as human range.
> A simple rule of thumb would be to use half the Centaur SIZ.
> The problem here is that 4D6 distribution is very different from 2D6...
> A simple solution that takes this problem into account is to do 2 separate
> rolls when creating an centaur (or any other hybrid creature, assuming the
> human part has human proportions...) :
> -2D6+6 to get "equivalent human SIZ", which is the SIZ the creature would
> have if it had legs (or human torso).
> -2D6+6 to add a "Centaur template" to the creature.
> For instance, if I roll 15 and 11, my total SIZ will be 26, but my torso
> will look like the one of a SIZ 15 man.
> *De :* "lev at rpgreview.net" <lev at rpgreview.net>
> *À :* Alban de ROSTOLAN <aluban at yahoo.fr>; RuneQuest Rules <
> runequest at rpgreview.net>
> *Envoyé le :* Vendredi 14 septembre 2012 12h55
> *Objet :* Re: [Runequest] RQ3 - Centaur armor
> > I would use the following ruling here :
> > -A medium-sized centaur can use the armor of medium-sized human (11-15).
> > -A short centaur can use the armor of short human (6-10).
> > -A big centaur can use the armor of big human (16-20).
> Exactly correct. In cases even remotely like this a proportional scale.
> FWIW, Centaur SIZ is 4d6+12. So that gives an average of 28, a minimum of
> 16 and a maximum of 48. So maybe 16-24, 25-31, and 32-48?
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