[Runequest] RQ3 and gladiator games
Robert Hoffman
iquinn at surewest.net
Mon Jun 25 02:22:24 EST 2012
In more a general sense I've seen the net handled as a ranged grapple of
sorts, where the successful attack will immobilize the target hit location
as if held by a grapple attack. For parries it could also be used to simply
disarm the opponent if they don't make a roll to maintain their grip.
Cheers,
Robert
-----Original Message-----
From: runequest-bounces at rpgreview.net
[mailto:runequest-bounces at rpgreview.net] On Behalf Of royce at efn.org
Sent: Sunday, June 24, 2012 8:32 AM
To: runequest at rpgreview.net
Subject: [Runequest] RQ3 and gladiator games
Hi, All,
I have a question, but first some background:
Kids, Roman history, and RQ3 come together in my house as I teach RQ3
rules to my kids by having them take gladiator characters against each
other in the arena. We'd been playing some D&D, but I'm trying to
teach my kids RQ3 without costing them characters they care about.
There was some talk about how the rules would apply to gladiators with
nets. I treated the net as an attack or parry (as the situation
arises) to entangle the opponent's weapon. Does this sound reasonable?
Or, do you have a better suggestion?
Responses are warmly welcome.
Sincerely,
Asher Royce
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