[Runequest] R: RQ2 Skill Advancement

takenegi at libero.it takenegi at libero.it
Sun May 22 17:07:56 EST 2011


I think experience is only required for combat skills, otherwise the 
apprenticeship previous experience system could not work.

Alex.

----Messaggio originale----
Da: viletraveller at gmail.com
Data: 22/05/2011 5.46
A: <runequest at rpgreview.net>
Ogg: [Runequest] RQ2 Skill Advancement

That's Chaosium 2nd Edition RuneQuest, by the way.

Back in the day, we always assumed that non-combat skill advancement worked in 
the same way as for combat skills. That is, you could buy a 5% increment in 
training, but then you had to advance 5% through experience before you could 
buy another 5% training, and so on.

However, I can't find anything in the RAW that actually states this. The 
Combat Skills chapter spells out combat skill progression pretty explicitly, 
but the only thing I can find in the Other Skills chapter is "Some skills must 
be learned all at once, rather than 5% at a time." That seems to refer mainly 
to alchemy skills, so it's not that helpful. Likewise, the examples only show 
5% training increases, but that's just the way they are written - they don't 
actually say that this is because 5% is all that's possible.

Does anyone know of any RQ2 references that confirm or invalidate the 5% 
training / 5% experience progression for non-combat skills?
--Vile





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