snarks at gmail.com
Tue May 10 23:24:22 EST 2011
I would be careful mixing and matching weapon stats between various
versions, especially Mongoose and previous editions. Combat Manoeuvres
(Choose Location, Maximize Damage, etc.) do change the balance of
combat a little, and apparently MRQ weapon stats have been adjusted to
match. Also AP/HP for inanimate objects might be different, which will
be significant for siege weapons. Check the stats of any similar
weapons that are in both if you can.
Don't you just hate self-referential sigs?
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