[Runequest] RQIII Sorcery

lev at rpgreview.net lev at rpgreview.net
Thu Jul 14 17:27:18 EST 2011

> On 13 July 2011 14:43, Peter Maranci <pmaranci at gmail.com> wrote:
>> It became fashionable to dump on the RQ3 sorcery system pretty soon
>> after
>> it came out, but I don't think that it's as bad as all that.
> It became fashionable because the system is poorly designed. I might be
> mis-remembering but I'm pretty sure that Chaosium later stated that the
> system was unplaytested and loosely based on some ideas that Steve Perrin
> had.

Not sure about the second part, but Greg Stafford did say it wasn't
sufficiently playtested.


All the best,


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