[Runequest] Runequest Digest, Vol 32, Issue 3

harry woolley harryw1602 at yahoo.co.uk
Sun Jan 16 23:35:30 EST 2011


great,great ,great ,i knew you lot out there would give me lots of ideas thanks.
                                                                                                            harry

--- On Sun, 16/1/11, runequest-request at rpgreview.net <runequest-request at rpgreview.net> wrote:


From: runequest-request at rpgreview.net <runequest-request at rpgreview.net>
Subject: Runequest Digest, Vol 32, Issue 3
To: runequest at rpgreview.net
Date: Sunday, 16 January, 2011, 1:00


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Today's Topics:

   1. Re: Runequest Digest, Vol 32, Issue 2 (Andrew)
   2. Re: Runequest Digest, Vol 32, Issue 2 (harry woolley)
   3. Re: rolling rocks down on pc,s from mountain (Simon Phipp)


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Message: 1
Date: Sat, 15 Jan 2011 13:34:24 +1100
From: "Andrew" <bgecko at bigpond.com>
To: <runequest at rpgreview.net>
Subject: Re: [Runequest] Runequest Digest, Vol 32, Issue 2
Message-ID: <001701cbb45c$b95e5870$0200a8c0 at userrw10mbti39>
Content-Type: text/plain; format=flowed; charset="iso-8859-1";
    reply-type=original

>
> Today's Topics:
>
>   1. rolling rocks down on pc,s from mountain (harry woolley)
>   2. Re: rolling rocks down on pc,s from mountain (Lev Lafayette)
>   3. Re: rolling rocks down on pc,s from mountain (Brotherbob)
>
>
> Use the falling damage guidelines, (e.g., RQIII Deluxe, p82). Most rocks
> will be SIZ 1 or 2 at most, but maybe some very big ones thrown by
> giants and the like would be SIZ 5-10. Add a damage class for velocity
> if thrown. They would kill quite easily.
>
I think Giants could quite easily throw man sized rocks (Siz 13-20) and roll 
much larger ones (upto maybe 30-40) of course depending on Giant 
size/strength, i've based the last ideas on 15m or so.

I'd probably use a DEX based attack roll with some sort of Climbing/Dodge 
skill to avoid. Smaller ones PC's could parry with a shield if they felt 
comfortable I guess.
>
Andrew 




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Message: 2
Date: Sat, 15 Jan 2011 11:53:25 +0000 (GMT)
From: harry woolley <harryw1602 at yahoo.co.uk>
To: runequest at rpgreview.net
Subject: Re: [Runequest] Runequest Digest, Vol 32, Issue 2
Message-ID: <683450.97543.qm at web27508.mail.ukl.yahoo.com>
Content-Type: text/plain; charset="iso-8859-1"

thanks for your reply fast as normal im useing mongoose delux RQ? if that makes a difrance.
?????????? harry

--- On Sat, 15/1/11, runequest-request at rpgreview.net <runequest-request at rpgreview.net> wrote:


From: runequest-request at rpgreview.net <runequest-request at rpgreview.net>
Subject: Runequest Digest, Vol 32, Issue 2
To: runequest at rpgreview.net
Date: Saturday, 15 January, 2011, 1:00


Send Runequest mailing list submissions to
??? runequest at rpgreview.net

To subscribe or unsubscribe via the World Wide Web, visit
??? http://rpgreview.net/mailman/listinfo/runequest_rpgreview.net
or, via email, send a message with subject or body 'help' to
??? runequest-request at rpgreview.net

You can reach the person managing the list at
??? runequest-owner at rpgreview.net

When replying, please edit your Subject line so it is more specific
than "Re: Contents of Runequest digest..."


Today's Topics:

???1. rolling rocks down on pc,s from mountain (harry woolley)
???2. Re: rolling rocks down on pc,s from mountain (Lev Lafayette)
???3. Re: rolling rocks down on pc,s from mountain (Brotherbob)


----------------------------------------------------------------------

Message: 1
Date: Fri, 14 Jan 2011 10:44:54 +0000 (GMT)
From: harry woolley <harryw1602 at yahoo.co.uk>
To: runequest at rpgreview.net
Subject: [Runequest] rolling rocks down on pc,s from mountain
Message-ID: <417159.14372.qm at web27505.mail.ukl.yahoo.com>
Content-Type: text/plain; charset="iso-8859-1"

hi guy,s that means both sexs,my pcs will soon be climbing the dragon mountain,and the monsters within will try to stop them,how would you go about this i dont fansy useing throwing skill becouse im rolling big rocks i was thinking off the warhammer skatter dice have you lot got any ideas and damege i would inflicket its a way off geting rid off some npcs they have picked up on they 2 year treck they got to close to them and over dependant on them so they should go legaly of coures.
???????????????????????????????????????????????????????????????????????????? harry 


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Message: 2
Date: Fri, 14 Jan 2011 21:53:41 +1100
From: Lev Lafayette <lev at rpgreview.net>
To: RuneQuest Rules <runequest at rpgreview.net>
Subject: Re: [Runequest] rolling rocks down on pc,s from mountain
Message-ID: <1295002421.4586.19.camel at squirrel>
Content-Type: text/plain; charset="UTF-8"

On Fri, 2011-01-14 at 10:44 +0000, harry woolley wrote:
> hi guy,s that means both sexs,my pcs will soon be climbing the dragon
> mountain,and the monsters within will try to stop them,how would you
> go about this i dont fansy useing throwing skill becouse im rolling
> big rocks i was thinking off the warhammer skatter dice have you lot
> got any ideas and damege i would inflicket its a way off geting rid
> off some npcs they have picked up on they 2 year treck they got to
> close to them and over dependant on them so they should go legaly of
> coures.

Use the falling damage guidelines, (e.g., RQIII Deluxe, p82). Most rocks
will be SIZ 1 or 2 at most, but maybe some very big ones thrown by
giants and the like would be SIZ 5-10. Add a damage class for velocity
if thrown. They would kill quite easily.




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Message: 3
Date: Fri, 14 Jan 2011 07:29:26 -0800 (PST)
From: Brotherbob <brotherbob at bofthebb.com>
To: RuneQuest Rules <runequest at rpgreview.net>
Subject: Re: [Runequest] rolling rocks down on pc,s from mountain
Message-ID: <780644.12438.qm at web36903.mail.mud.yahoo.com>
Content-Type: text/plain; charset="iso-8859-1"

I don't know if there is a lot of skill involved in rolling a rock down a hill. 
Maybe a luck roll to hit rolling it down hill, and dodge roll to get out of the 
way.





________________________________
From: harry woolley <harryw1602 at yahoo.co.uk>
To: runequest at rpgreview.net
Sent: Fri, January 14, 2011 4:44:54 AM
Subject: [Runequest] rolling rocks down on pc,s from mountain


hi guy,s that means both sexs,my pcs will soon be climbing the dragon 
mountain,and the monsters within will try to stop them,how would you go about 
this i dont fansy useing throwing skill becouse im rolling big rocks i was 
thinking off the warhammer skatter dice have you lot got any ideas and damege i 
would inflicket its a way off geting rid off some npcs they have picked up on 
they 2 year treck they got to close to them and over dependant on them so they 
should go legaly of coures.
???????????????????????????????????????????????????????????????????????????? 
harry? 


? ? ? 
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Message: 3
Date: Sat, 15 Jan 2011 14:37:33 -0800 (PST)
From: Simon Phipp <soltakss at yahoo.com>
To: runequest at rpgreview.net
Subject: Re: [Runequest] rolling rocks down on pc,s from mountain
Message-ID: <882742.41809.qm at web39408.mail.mud.yahoo.com>
Content-Type: text/plain; charset=utf-8

Harry Woolley:
> hi guy,s that means both sexs,my pcs  will soon be climbing the dragon 
>mountain,and the monsters within 
> will try to  stop them,how would you go about this i dont fansy useing throwing 
>skill becouse  im rolling big 
> rocks i was thinking off the warhammer skatter dice have you lot  got any ideas 
>and damege i would inflicket 
> its a way off geting rid off some  npcs they have picked up on they 2 year 
>treck they got to close to them and
> over  dependant on them so they should go legaly of  coures.

You could use the falling rules, in which case you have to work out how far the 
rock has fallen, how big it is and so on. So, you'd have 1D6 for the rock damage 
and a number of D6s for the height it has fallen. Be careful as a bad location 
could kill a PC out of hand.

What I'd do is to give the rock a chance to hit and either have a SIZ vs STR 
roll to knock them off or allow the rock to do damage (2D6 or maybe 3D6) and see 
if that incapacitates the climber - don't forget the effects of knockback as 
well. Are they wearing armour? If so, I'd penalise their Climb rolls.

Also, if the characters were foolish enough to rope themselves together, if one 
goes he has a good chance of pulling the others off as well. Once again, make 
the climbers make a STR vs SIZ roll to see if they are dragged screaming to 
their deaths.

To make things less deadly, I've give the throwers a ridiculously small chance 
of hitting (10%, maybe 20% if you are feeling harsh). Also, you might want to 
give the climbers a Dodge attempt (limit it to the Climb roll, though to make 
them really sweat).

I'd allow the monsters to throw one rock a round and roll randomly as to who is 
thrown at. That way, you have a chance of getting an NPC without deliberately 
picking them. Give the PCs a number of rounds in which to climb past the 
monsters or to climb to a safe part which shields them from the rocks. If they 
fumble their climb rolls then they'd fall off anyway, so that might be a way to 
get rid of the NPCs.

See Ya

Simon




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