[Runequest] Thanks!

Steve Perrin steve at limitedchaos.com
Fri Dec 2 13:41:18 EST 2011


If you divide a melee round into ten part, you have just created 10 
melee rounds, and each one will take up the game time of one regular 
melee round.

Steve Perrin

On 12/1/2011 4:27 PM, royce at efn.org wrote:
> Hi, All,
>     Thank you all very much for your feedback on the melee round question.
>     I think I'll follow the advice and simplify things by dividing the
> melee round into two parts instead of 10 parts.  Thanks again!
>
> Asher
>
>
>
>
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