[Runequest] Thanks!
Steve Perrin
steve at limitedchaos.com
Fri Dec 2 13:41:18 EST 2011
If you divide a melee round into ten part, you have just created 10
melee rounds, and each one will take up the game time of one regular
melee round.
Steve Perrin
On 12/1/2011 4:27 PM, royce at efn.org wrote:
> Hi, All,
> Thank you all very much for your feedback on the melee round question.
> I think I'll follow the advice and simplify things by dividing the
> melee round into two parts instead of 10 parts. Thanks again!
>
> Asher
>
>
>
>
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