[Runequest] Exploding D12
andyl at azaal.plus.com
Sun Aug 14 20:16:48 EST 2011
On Fri, Aug 12, 2011 at 11:00:37PM -0700, Steve Davies wrote:
> If it's like the Hackmaster rule, whenever you roll max on a die
> (12 in this case), you reroll and subtract one from it and add it
> to the previous roll.
Most dice explosion rules don't have the subtract -1 business. In
Savage Worlds most dice rolls can explode (even when you reroll the
d12). Exploding dice is quite a popular mechanic among many games.
Rolemaster (which uses d100) explodes up on a 96-00 but also
explodes down on a 01-05 IIRC.
Andy Leighton => andyl at azaal.plus.com
"The Lord is my shepherd, but we still lost the sheep dog trials"
- Robert Rankin, _They Came And Ate Us_
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