[Runequest] traps in runequest
soltakss at yahoo.com
Mon Apr 18 03:58:32 EST 2011
> hi lads as im going into the dragon mountain there are lots of traps have you
>lot got a good site
> i can go to were i can get a list or even beter have you got any of your own i
>no i should think up
> some of my own but im trying to finish the conversion from dragon mountain D&D
> mqrq deluxe,so as normal i come to you lot to bail me out.
Generally, I'm not a big fan on lots of traps - I used to be but perhaps got
tired of them.
However, in RQ there are some standard traps that can be used:
Pit Traps - Make a Perception Roll or fall down a pit, taking Falling Damage,
perhaps falling onto spikes with an extra 1D6 damage
Dart Traps - Make Perception Roll or set off a dart that has a chance to hit
(typically 100%) doing 1D6 or 2D6 damage, possibly poisoned. Some of these have
1D6 Darts that fire at the same time.
Collapse Traps - Make Perception Roll or cause the roof to fall in, doing 1-3D6
damage to 1D3 Hit Locations (1D10+10).
Lock Traps - Make a Manipulation Roll or set off a Lock Trap - maybe a poisoned
dart or a poison cloud
Poison Traps - Make a Manipulation Roll to avoid the poison that is smeared over
the thing being checked
Poison Cloud Traps - Make a Perception Roll to avoid setting off a gas cloud
that poisons everyone in the area
Acid Traps (My favourite) - Make a Perception Roll to avoid being hit by an acid
spray, bucket of acid or similar, hitting 1D3 locations and doing acid damage to
destroy that nice new armour
Flame Traps - Make a Perception Roll to avoid setting off a nasty gout of flame
doing 3D6 damage to 1D3 locations
There are lots of other traps that you can use. Your imagination is really the
only limit. Don't worry too much about how the traps work mechanically or why
they still work after several years. Also, don't worry too much about the game
mechanics used to make them.
If you are converting traps from another game, just use them as they are. You
might need to change the amount of damage done and the skill needed to see the
trap, but apart from that you should be able to use them as is.
Have you seen Grimtooth's Traps? It's years old and very cumbersome but has nice
D&Dish ideas about traps that can be found.
Hope that helps
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