[Runequest] High level RQ

Bjørn Are Stølen stolenbjorn at hotmail.com
Tue Nov 9 06:39:26 EST 2010


My only problem with attack, parry and dodge, is that when you fight with melee weapons, you don't only parry, attack or dodge, but somthing in between, called fencing.
 
> Date: Mon, 8 Nov 2010 09:03:49 -0800
> To: runequest at rpgreview.net
> From: shaw at caprica.com
> Subject: Re: [Runequest] High level RQ
> 
> At 05:46 AM 11/7/2010, you wrote:
> >For oponents with skills over 100%, MRQ2 has a rule that both sides
> >subtract the "highest skill minus 100", so 150% vs 130% becomes 100%
> >vs 80%.
> 
> That could be read between the lines as applying in RQ2 too; at least 
> I saw a lot of groups that did it.
> 
> Only helped so much, of course; if one side has 130% and one 140%, 
> the net 90 versus 100 still took a fair while to resolve unless a 
> third party butted in.
> 
> 
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