[Runequest] Runequest II
vikingjarl at gmail.com
Thu Nov 4 10:28:42 EST 2010
@Simon: I have avoided Mongoose products after their rather shabby
treatment of Steve Perrin & us Old Grognards of Runequest. So I can't
really comment on any of the MRQ versions (I only saw the first playtest
version before they shafted the original Mopgoose playtesters). Other
than that I totally agree with you on your list other than perhaps
fitting RQ1 & RQ0 (the playtest version - I evidently own the last
extant copy & still in the original brown binder) just beneath RQ2. Out
of curiosity, how would you fit BRP into that list?
On 11/3/2010 1:15 PM, Simon Phipp wrote:
> Harry Woolley:
> > can any body explain to me why there is a runequest 11 as ther is 3
> and 4? do the new additions?
> > not inprove on the ones before,should it not be called 5 as it is a
> inproved version,
> RQ1 and RQ2 were brought out by Chaosium in the late 1970s and early
> RQ3 was brought out by Avalon Hill, but written by Chaosium, in 1985.
> There was a proposed RQ4 in the 1990s that was never published.
> Mongoose brought out a new version of RuneQuest (MRQ1) in 2005 (?) as
> Issaries Inc had the rights to RuneQuest (I believe). That version was
> full of holes and wasn't very good from a rules point of view.
> Mongoose brought out a new version of RuneQuest (MRQ2), which they
> called RuneQuest II (as the earlier versions clearly meant nothing to
> them). This was a lot better, ruleswise, and is a vast improvement on
> In my opinion, I would rank the versions as follows (best version at
> the top):
> However, other people will definitely disagree ...
> See Ya
> Runequest mailing list
> Runequest at rpgreview.net
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