[Runequest] Three different topics.
Wayne Shaw
shaw at caprica.com
Fri Apr 23 16:00:30 UTC 2010
At 06:34 AM 4/22/2010, you wrote:
>I'm no weapons expert, but it seems to me the only advantage a sword
>has over a spear is that the sword might have a guard to protect the
>hand (if it's a late enough model), whereas I've never seen a spear that did.
There's some intrinsic downsides with any longer, heavier weapon when
it comes to parrying. Two handed spear use is probably fine as a
parrying weapon, but I'm not so sure about one-handed.
>The BRP method doesn't entirely make sense for me. The BRP rules try
>to accomodate both those who are using hit locations and those who
>arent. It's fine for the blow to be stunning if you aren't using hit
>locations, but if someone go crushed in the foot with a mace, I'm
>not sure why they would be 'stunned'. So I apply the flexible armour
>rule mentioned above, and apply the 'stun rule' only if the victim
>is hit in the head.
I can quite see it happening if a hit lands in the torso too. If
you're going to use that rule with hit locations, probably some
location-specific effect is more appropriate; after all, you can get
hit in a limb in a way that leaves the limb temporarily out of action
but doesn't do serious damage.
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