[Runequest] Character Improvement (was Re: Divine Intervention in RuneQuest)
Tom Cantine
tcantine at incentre.net
Wed Oct 21 14:15:08 UTC 2009
Here's what I like to do: Award ticks when the PC fumbles a skill, or
when paying close attention while someone else gets a special success.
(Mostly this means if your opponent gets a special against you.
Obviously you must survive the fight in order to gain the benefit of
this experience.)
On 20-Oct-09, at 2:46 AM, Lev Lafayette wrote:
> On Mon, 2009-10-19 at 23:01 +0100, Roger Benham wrote:
>> I like the idea of this, given how players can rapidly become a bunch
>> of tick hunters anyway. What are the actual mechanics of it. Lev? If
>> the 123% Runelord faces off against the 27% trollkin, how does it go
>> from there?
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