[Runequest] Character Improvement (was Re: Divine Intervention in RuneQuest)
pmaranci at gmail.com
Thu Oct 22 09:01:55 EST 2009
I'd imagine that you'd need to have the corresponding skill! For example, if
you get criticalled by a pikeman, but you only know how to use a sword, the
experience won't mean much to you - from a learning perspective, that is.
On Wed, Oct 21, 2009 at 5:10 PM, Lev Lafayette <lev at rpgreview.net> wrote:
> On Wed, 2009-10-21 at 08:15 -0600, Tom Cantine wrote:
> > Here's what I like to do: Award ticks when the PC fumbles a skill, or
> > when paying close attention while someone else gets a special success.
> > (Mostly this means if your opponent gets a special against you.
> > Obviously you must survive the fight in order to gain the benefit of
> > this experience.)
> *nods* That is certainly a worthwhile extension that follows the
> "ingrained in memory" principle.
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Peter Maranci - pmaranci at gmail.com
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