[Runequest] Spell guide lines?
Peter Brink
peter.brink at brinkdata.se
Tue Nov 17 23:34:47 EST 2009
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1
Peter Brink skrev:
> Christopher Fasulo skrev:
>> Are there any guide lines for creating sorcery spells
>
>
> The only things I can think of is that a sorcery spell should be:
> * manipulatable
> * combinable
> * and generic
>
> There should be no Sorcery spell like the classic "fireball". Instead
> one should combine spells like form/set fire, create fire, and hurl
> (there are no create fire or hurl spells but there should be...). The
> create fire spell creates fire out of nothing and its intensity sets the
> heat and the size of the fire, the form/set spell creates a compressed
> ball of the fire and hurl flings the fire up to a given range and at a
> speed which depends on its intensity.
>
Create fire is of course just a version of the Create <element> spell,
there should be a Destroy <element> spell too. The glow spell is really
a create light spell and it could be used as a template for create
<element> spells (if one wanted to).
/Peter Brink
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v2.0.9 (GNU/Linux)
Comment: Using GnuPG with SUSE - http://enigmail.mozdev.org
iEYEARECAAYFAksCmGcACgkQImtuGyHYNtCVXACfV5vLuDFZb3OxbDSEKRkwuigP
MEQAn02x5vF95DS/eFJmRQNkoH/j0uEn
=1V3h
-----END PGP SIGNATURE-----
More information about the Runequest
mailing list