[Runequest] ***SPAM*** Armour weight/enc

Sven Lugar vikingjarl at gmail.com
Mon Nov 2 06:13:08 EST 2009

And Steve that was in the day when SCA armor requirements were "a Helm - 
18 guage or better steel" period end of sentence - even before 
basketball pads were required. (Yes, the misspelling of gauge is a 
deliberate. I'm copying what was written then.) Boy were we dumb then! I 
still have pictures of Steve & me from then.

However, I did lead 12 fighters in full transition plate steel armour in 
a 9 minute fast run around the swamp & up the backside of the hill 
(approximately 7/8s of a mile) at Glen Helen park in 1980?? at the first 
Glen Helen War. We smacked so hard into the rear of the Aten army & they 
never saw us coming. We took out most of their army. No one It was muggy 
& in the high 90's & no one dropped from heat or had problems keeping 
up. Of course we weren't on a 14th ce peasants diet either. From 
personal experience I did 2-1/2 tours in very hot & humid terrain during 
the early 70's & we could hustle our buns (often at a dog trot back to 
the extraction point) all day & most of the night long for days on end 
without dropping despite carrying gear, weapons & ammo on us. In 
comparison Armour is lighter & better distributed weight wise than 
modern gear. These are notable exceptions to what most folk can take 
that have gotten remarked upon because they were unusual. Steve is quite 
correct in on how fatiguing it can get in a fight.

My conclusion, yes there are exceptions to any case, but in general 
you'll have a good balanced game sticking by the fatigue rules that 
remain generally accurate.

Steve Perrin wrote:
> You really don't have to go through such extremes. Just be part of an 
> SCA demo in full armor in an inside venue for 10 minutes. You'll feel 
> like you are in a steam room of a cruiser during the battle of Manila 
> Bay. (The only American casualty during that battle was an engineer 
> who died of heat exhaustion, wearing a t-shirt and bell bottoms)
> Been there, done that.
> Steve Perrin
> David Smart wrote:
>> Actually, I use the same fatigue rules as you do and imposed the same 
>> heat/humidity-based changes on fatigue when one of my player groups 
>> moved into a tropical jungle environment near my world's equator.
>> If your friend really wants to put his ideas to the test, perhaps 
>> he'll agree to wearing his full armor suit in a wet sauna for 5 solid 
>> minutes while jogging in place and raising his live steel sword and 
>> shield over his head every three seconds for the entire 5 
>> minutes...after 1 month of eating a 14th century diet.
>> Personally, I give him about 90 seconds (about 8 RQ rounds).
>> Apologies if I seem a bit snippy but I've found that most reenactors 
>> have very little idea as to what the realities of medieval life were 
>> despite the plethora of research material available in print and on 
>> the Internet.
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