[Runequest] Runequest Digest, Vol 12, Issue 10
Robert Hoffman
iquinn at surewest.net
Fri Mar 27 03:09:11 EST 2009
I'd actually assume no strength bonus unless the person was solidly anchored
to something or had some forward momentum given that you're essentially
weightless and any force directed towards the opponent will be equally
directed back at the attacker.
-----Original Message-----
From: runequest-bounces at rpgreview.net
[mailto:runequest-bounces at rpgreview.net] On Behalf Of Wayne Shaw
Sent: Thursday, March 26, 2009 9:52 AM
To: RuneQuest Rules
Subject: Re: [Runequest] Runequest Digest, Vol 12, Issue 10
At 01:32 AM 3/26/2009, you wrote:
OK, and what about damage modifier and Dodge?
Is Dodge also limited by your Swim skill?
I don't think damage modifier should be changed, per se. You should
probably have some "false armor" for water resistance and/or a penalty to
hit, but that should apply pretty unitarily; its not like something big and
strong won't be effected just as much in an absolute sense, its just that
its damage will be enough higher not to matter as much.
Dodge is tricky; I don't think any human is likely mobile enough in the
water to get a normal dodge value, though some animals certainly are. But
I'm not quite sure what I'd consider appropriate.
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