[Runequest] Runequest Digest, Vol 12, Issue 10
shaw at caprica.com
Fri Mar 27 03:51:56 EST 2009
At 01:32 AM 3/26/2009, you wrote:
>OK, and what about damage modifier and Dodge?
>Is Dodge also limited by your Swim skill?
I don't think damage modifier should be changed, per se. You should
probably have some "false armor" for water resistance and/or a
penalty to hit, but that should apply pretty unitarily; its not like
something big and strong won't be effected just as much in an
absolute sense, its just that its damage will be enough higher not to
matter as much.
Dodge is tricky; I don't think any human is likely mobile enough in
the water to get a normal dodge value, though some animals certainly
are. But I'm not quite sure what I'd consider appropriate.
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