[Runequest] strickranks
Wayne Shaw
shaw at caprica.com
Tue Aug 11 17:10:16 UTC 2009
At 01:15 AM 8/11/2009, you wrote:
>Wayne Shaw wrote:
> >
> >>The factor of base SR detemind by DEX and SIZ is great in my opinion
> >>and holds the udber-Stat problem at bay. Particaly since high SIZ
> >>can be such a penalty for certain skills in ver. 3.
> >
> > Even without its contribution to strike rank, its benefits to damage
> > and hit points meant it was never that unnattractive.
>
>I just like the whole strike rank system as a GM as it gives me time to
>concentrate on each person instead of everyone shouting at once. Then
Well, frankly, any initiative system prevents that. What strike
ranks did, ideally, was interweve actions is an at least vaguely
realistic feeling way. The problem was that to do that right you had
to integrate movement into it, and that's a nightmare when handling
any significant number of NPCs.
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