[Runequest] House Rule Question
shaw at caprica.com
Mon Aug 10 03:38:58 EST 2009
At 11:55 AM 8/8/2009, you wrote:
>Speaking as the inventor of strike ranks, I think they are currently
>used to over-control melee. As an initiative system, I think your
>scheme makes sense. Scion, from White Wolf, has a similar system
>without using poker chips, but there are no "rounds" as such so if
>you try to use it without a computer, you're doomed.
I think that's a somewhat unfair statement. The computer use I make
of it, in the end, a fancy way of laying out the wheel involved and
moving tokens around it. Having a graphic version of it with, say,
figures on each tick marker wouldn't be any harder (and is in fact
what I gather other groups do); the only advantage of the laptop I
use for it is it makes it harder to send things array and takes up less space.
>My strong suggestion is to dispense with SR, or just go back to RQ I
>& II usage and use them to determine who hits first when two
>fighters run into each other.
The funny part of this is I'm vritually certain I remember us
integrrating movement into Strike ranks back in the pre RQ3 days, but
its possible we read more into process then than was actually stated.
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