[Runequest] [OT] Ancient Tattoos
Wayne Shaw
shaw at caprica.com
Sun Sep 21 17:40:04 UTC 2008
At 05:12 PM 9/19/2008, you wrote:
>Wayne Shaw wrote:
> >> It's an odd system - basically it's like a computer game
> mechanic, you have
> >> to go out adventuring, kill a monster, take its "rune item", and integrate
> >> or attune it.
> >>
> >
> > The somewhat RQ-like game Swordbearer had something like this with
> > its "spirit magic" system; to cast spirit magic you needed "spirit
> > nodes" which were extracted from other living things.
> >
> >
> Not just living things... an idealic glen or similar "perfect place"
>would have nodes. Ars Magica has something similar.... abstracting
Those were elemental nodes; similar concept, but not quite the same.
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