[Runequest] [SPAM] Re: Ow being hit with a sword hurts

Tom Cantine tcantine at incentre.net
Mon Jun 2 17:56:32 UTC 2008


I have used this for fumbles and crits: If both d10s come up even and 
the same. So, 22, 44, 66, 88 and 00.

It has the benefit of restricting criticals to only those characters 
who actually have a 22% or better chance of success. I always found it 
a little odd that the 5% skill guy would almost never hit, but it was 
usually a critical if he did.


On 2-Jun-08, at 11:06 AM, Peter Brink wrote:

> David Smart skrev:
>> On Mon, Jun 2, 2008 at 3:18 AM, Tony <postmaster at runequest.za.org> 
>> wrote:
>>
>>> Styopa wrote:
>>>> With harn, it's simpler - any roll ending in a 0 or 5 is a special 
>>>> (I
>>>> think
>>>> that's the system).  So you don't need to calculate what is the 
>>>> result of
>>>> (20%*50)+(20%*modifier) at all....you just intrinsically have more 
>>>> 0's
>>> and
>>>> 5's that you can reach and still be successful.
>>>>
>>>> Quite clever, actually.
>>>>
>>> Simplicity is sometimes the better option. Also saves one from 
>>> reaching
>>> for the book of tables:)
>>
>>
>>
>> If an ending of 0 or 5 is a special, what's a crit? Get the ending 
>> under a
>> specific number like 10 or 15?
>>
>
> HarnMaster does not use crits. When my gaming group played HM we used 
> to
> count 05, 10 and 15 as RQ style crits.
>
> /Peter Brink
>
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