[Runequest] POW or MP
alanjrichards at googlemail.com
Mon Jul 21 17:17:32 EST 2008
This is a bit of the top of head and muddled so please edit as you read.
I cut my teeth on Dragon Warriors and thence Stormbringer where the
resistance roll were both using fixed values. (Magical Attack vs Magical
Defence in DW and Pow v Pow in SB)
I never liked the Magic Point vs Magic Point in RQ and have neve used it
when RUNNING (when playing I have to wind my neck in and do as GM says of
Use Pow vs. Pow but have the option of burning Magic Points to augment Pow
for that contest.
So if I really need to Palsy the Giant I can burn 10 MP to add 50%iles to my
chance of success.
And likewise if I really do not want to have my Spirit Severed (and who
does?) burn 10MP to resist the grinning maniacal Humakti Drake.
Taking a leaf from Shadowrun I could burn my MPs to add to the resistance
chance of all of my chums (maybe only those within my* Luck*m of me?)
Taking a further leaf from DW Physically attacking spells (Disrupt,
Lightning, Thunderbolt, et al that Dw calls indirect-attack spells) the
catser makes a DEX vs DEX resistance roll. With the option of boosting with
extra MP to make the attack faster and harder to dodge.
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