[Runequest] POW gain - mechanically?
Wayne Shaw
shaw at caprica.com
Thu Aug 28 15:09:51 UTC 2008
At 04:41 AM 8/28/2008, you wrote:
>RQI and II had the limitation that you could only get a POW gain
>roll if you had a 90% or less chance of overcoming a target. Can't
>remember about RQ III though...
I suspect in the end it doesn't matter so much what the chance of
success is as the fact there's little meaning to the attack. If you
were attacking immobile Piles of Power that couldn't respond and you
only had a 5% chance, the difference would only be in how long it
took you to get the roll; it'd still be a pretty much painless and
quick way to do it, same as it would if you could use the normal
experience system to get checks for shooting at a wall.
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