[Runequest] Characteristics
Tom Cantine
tcantine at incentre.net
Tue Apr 15 00:14:20 UTC 2008
Some time ago, perhaps on this very list, I mentioned a completely
unworkable mechanism for subjective/objective APP, dividing up the 3D6
into three separate 1D6 variables, representing species, cultural, and
subjective ratings.
The species rating would be available to anyone who was familiar enough
with the species to appreciate its ideals of beauty. Likewise the
cultural rating. The subjective rating is in the eye of the beholder,
and is rolled anew for each person who meets the character.
So, for example, a human with generally recognized natural beauty
(generally well-formed features, etc.) might rate a 5 or 6 on the
species die. Every human, and every being familiar with humans, would
include this die in their perception of this character. Someone who
didn't really know humans well enough to appreciate human ideals of
beauty would not include this die.
The cultural die would reflect cultural ideals, which may vary within a
species. Again, someone familiar with that culture would include this
die in their assessment, while someone unfamiliar with the culture
would not. (This wouldn't simply be ethnic costume, but would include
preferences of actual body type and features, as well. Some human
cultures value plumpness, others a more svelte figure, for example).
Finally, the subjective die represents the personal preferences of the
beholder, and varies from viewer to viewer.
So, for example, I meet Sparky the Troll, and I roll 1D6 for my own
perception, and get a 5. I'm not familiar with trolls or their cultural
ideals, so I don't see that he's of average looks for a troll (3) and
has particularly fashionable tusk-carvings and scar patterns (6). To
me, he's an ugly 5. My companion Harley, who's lived among the Storm
River Valley trolls (who eschew tusk carvings and prefer a more erect
posture), is able to perceive the species die of 3, but just doesn't
get the tusk-carving think, and rolls a 3 for his personal perception,
so Harley sees Sparky as a 6 APP. Sparky looks in the mirror for the
first time, rolls a 2 for his personal perception of himself, but also
includes the other two dice, for a total of 3+6+2=11. He thinks he's
average looking for a troll.
Now, let's take a supermodel. Perhaps she has 6 for species and 6 for
culture dice. I look at her, and roll a 1, and you look at her and roll
a 6. I think, "Meh, she's all right," while you think "Wow!". I mean,
I'll not say she's ugly, 13 is pretty good, but I don't know what
you're all worked up about.
Meanwhile, take a very plain person, with 1 for species and culture
dice. I might yet roll a 6 for my personal subjective die, and see her
as an 8. Sure, no raging beauty, but not bad, not by a long shot. You,
who roll a 1 on the subjective die, can honestly say some trolls are
better looking.
Anyway, totally unworkable, but I like playing around with numbers and
seeing how they play out.
On 14-Apr-08, at 7:19 AM, Styopa wrote:
> APP being so totally subjective, as well as being dependent on
> culture, health, even hygiene, I've always used it functionally as CHA
> anyway - I think there's a definite role for 'force of
> personality'...although I've never quite been able to rationalize it
> precisely with the real-life analogue of POW, which occasionally
> described by analogy to "high POW = the person that everyone notices
> when they enter the room"
>
> As with most stats, once one starts to overanalyze it, it's seen to be
> intertwined with other stats such as INT, CON, STR, etc. so maybe that
> overlap is irrelevant. I've never particularly bothered to resolve
> it, certainly.
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