[RQ-Rules] Re: Alternate Earth
Roger Benham
rog_benham at hotmail.com
Mon Apr 7 11:10:25 UTC 2003
So far, the alternatives mentioned bar Atlantis all seem to be Historical Earths. While the Aztecs would be a good idea (Along with the Mixtecs, Mayans and Yaqui as well), are we really talking about alternates or just historical Earths? I'd love to see more alternate Earths- GURPS Time Travel did a few of these brilliantly, but BRP is just as suited to doing it as well.
I'd like to see a world where the Neanderthals wiped out humanity- you could do what you liked more or less, or a world of dinosaurids who have had a continuous culture for nearly 200 million years, and so on.
What would also be interesting is to have the worlds interlinked in some way. I did this in one of my campaigns: the PCs wandered into a gigantic city built by a pair of dinosaur races in a parallel world.
Many historical settings have been covered by GURPS, Bushido, Victorian Roleplaying (Cthulhu as well in this field); perhaps we should be thinking more of the Luther Arkwright game (Which I haven't seen), based on the comic (which I've read!).
So: what are we doing here?
>From: steveemsley at aol.com
>Reply-To: rq-rules at crashbox.com
>To: rq-rules at crashbox.com
>Subject: Re: [RQ-Rules] Re: Alternate Earth
>Date: Mon, 07 Apr 2003 06:39:11 -0400
>
>Well after a re-read of The Iliad, I'd decided that it was about time I wrote up ancient Greece for RQ, so I'm in...
>
>Steve
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