[Ralis] Diprotodon
lev at rpgreview.net
lev at rpgreview.net
Thu Mar 12 05:47:21 UTC 2009
Diprotodon
Size/Type: Large Animal
Hit Dice: 8d8+40 (76 hp)
Initiative: +0
Speed: 30 ft. (6 squares)
Armor Class: 13 (1 size, +4 natural), touch 9, flat-footed 16
Base Attack/Grapple: +6/+18
Attack: Charge and Trample +6 melee (1d6+12)
Space/Reach: 10 ft./5 ft.
Special Attacks: Nil
Special Qualities: Low-light vision
Saves: Fort +11, Ref +6, Will +3
Abilities: Str 26, Dex 10, Con 21, Int 1, Wis 13, Cha 2
Skills: Listen +14, Spot +3
Feats: Alertness, Endurance
Environment: Plains, Light Woods
Organization: Solitary
Challenge Rating: 3
Treasure: None
Alignment: Always neutral
Advancement: 912 HD (Large); 1324 HD (Huge)
Level Adjustment:
The Diprotodon is an unintelligent megafauna version of the Bunyip. It
inhabits light forest, woodlands, and grasslands, and eats leaves, shrubs
and grasses. Growing to ten feet from the elongated nose to stubby tail,
and 6ft high the Diprotodon, weigh up to 6,000 pounds. Hunted by the
indigenous fey of Ralis, the Diprotodon is considered especially good
eating and local shaman-druids are often required to argue with tribes
concerning overhunting, as it is not a particularly smart beast and is
easily caught. Albion, Iberian and Zeelanders traders have found that the
Diprotodon can be trained to pull wagons and a particularly useful when
traveling over plains as long as there are regular stops for water.
Anything else?
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