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<DIV>Scurvy is a fact of life among sea-farers at the time of GTC. Want to do something about it?</DIV>
<DIV>The rule would be an advanced aspect and look something like this:</DIV>
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<H4 style="MARGIN: 12pt 0in 3pt"><SPAN lang=EN-GB><FONT face="Bookman Old Style" size=5>Treat Scurvy</FONT></SPAN></H4>
<P class=MsoNormal style="MARGIN: 0in 0in 0pt"><SPAN lang=EN-GB><FONT face="Times New Roman" size=2>Historically no one person had this Aspect, it was achieved by numerous people over the coarse of over a hundred years. The character needs Great understanding of Physic to determine that the specific kind of acidic principle in citrus fruits and other foods prevents and cures scurvy. This is best done by formally proving the hypothesis on a long sea voyage and presenting your results as a book or at the <?xml:namespace prefix = st1 ns = "urn:schemas-microsoft-com:office:smarttags" /><st1:place w:st="on"><st1:PlaceName w:st="on">Royal</st1:PlaceName> <st1:PlaceType w:st="on">Academy</st1:PlaceType></st1:place>. A Great breadth of Logistics knowledge is needed to find some method of storing the foods with the acidic principle intact. Finally, you need to spread the word of your discovery. A Great persuasion skill is needed to have a large maritime organisation, such as the Royal Navy, to adopt your proposals as standard procedure.</FONT></SPAN></P>
<P class=MsoNormal style="MARGIN: 0in 0in 0pt"><SPAN lang=EN-GB><FONT face="Times New Roman" size=2>Having met these three criteria you may take this aspect and raise Physic or Logistics to Extraordinary.</FONT></SPAN></P>
<P class=MsoNormal style="MARGIN: 0in 0in 0pt"><FONT size=2><FONT face="Times New Roman"><B style="mso-bidi-font-weight: normal"><SPAN lang=EN-GB>Players can invoke this aspect to</SPAN></B><SPAN lang=EN-GB>: treat scurvy aboard a ship, use logistics to prevent scurvy in a fleet of ships, present your findings to the <st1:place w:st="on"><st1:PlaceName w:st="on">Royal</st1:PlaceName> <st1:PlaceType w:st="on">Academy</st1:PlaceType></st1:place>, call in a favour from a maritime organisation.</SPAN></FONT></FONT></P>
<P class=MsoNormal style="MARGIN: 0in 0in 0pt"><FONT size=2><FONT face="Times New Roman"><B style="mso-bidi-font-weight: normal"><SPAN lang=EN-GB>Referees can invoke this aspect to:</SPAN></B><SPAN lang=EN-GB> have the player recognised by surgeons, naturalists or sailors when they would rather stay incognito, be heckled by hard-headed old mariners who refuse to believe in the new ‘cure’. Earn the animosity of rival fleets or merchants or enemy navies.</SPAN></FONT></FONT></P></DIV>
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