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Solar systems are described by three statistics, three aspects, and a short paragraph. Since one of the Apsects relates to how your solar system relates to the others you can't really finish one before the game but having a few vague ideas could help.The three statistics are Technology, Environment, Resources. The descriptions here are just suggestions, for example Environment 3 could be thousands of space stations and no habitable worlds.<br>
<br>
Technology<br>
4 On the verge of collapse<br>
3 Slipstream mastery<br>
2 Slipstream use<br>
1 Exploiting the system<br>
0 Exploring the system<br>
-1 Atomic power<br>
-2 Industrialization<br>
-3 Metallurgy<br>
-4 Stone age<br>
<br>
Environment<br>
4 Many garden worlds<br>
3 Some garden worlds<br>
2 One garden and several survivable<br>
worlds<br>
1 One garden and several hostile environments<br>
0 One garden world (and perhaps additional<br>
barren worlds)<br>
-1 Survivable world<br>
-2 Hostile environment (gravity but dangerous<br>
atmosphere)<br>
-3 Barren world (gravity, no atmosphere)<br>
-4 No habitable worlds at all<br>
<br>
Resources<br>
4 All you could want<br>
3 Multiple exports<br>
2 One significant export<br>
1 Rich<br>
0 Sustainable<br>
-1 Almost viable<br>
-2 Needs imports<br>
-3 Multiple dependencies<br>
-4 No resources<br>
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Example Solar System<br>
<br>
Java<br>
Tech -2 Industrialisation<br>
Environ +1 One garden world several hostile worlds<br>
Resources -1 Almost viable<br>
<br>
Aspects<br>
The Age of Sail<br>
Damn Dinosaurs!<br>
(3rd left blank for now, use it to describe the relationship to other systems in cluster)<br>
<br>
A fine candidate for terraforming, why the Ancestors screwed it up with recreated dinosaurs is anyone’s guess. Theory is the local humans are descended from a stranded science team who fell back the Stone Age but now have sailing ships and cities. Away from the coast the azure blue sky of Java is oft obscured by the fronds of the humid jungles. Compared to more advanced worlds, life on Java is dirty and short, good medicine is rare and beyond the cities carnosaurs are a problem. The Javan's trade spices for metals and can do nothing to stop outsiders mining the hostile worlds in the system.<br>
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