[Churchofgaming] Churchofgaming Digest, Vol 56, Issue 9
Redmond Hamlett
redmond.hamlett at gmail.com
Sun Mar 24 22:18:13 UTC 2013
Lev,
Wonderful idea, would be a good motivating factor for me to write some more
material - would love to sit down and talk about this one. I will do some
reading on the 'structure' side of things to familiarize myself with it.
Assuming I can get away one sunday afternoon to come on down.
Cheers
Redmond
On Sun, Mar 24, 2013 at 12:00 PM, <churchofgaming-request at rpgreview.net>wrote:
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> Today's Topics:
>
> 1. A Games Publishing Cooperative (lev at rpgreview.net)
> 2. RPG Review Issue 19. The Apocalypse. Articles Wanted.
> (lev at rpgreview.net)
> 3. Re: A Games Publishing Cooperative (karl at rpgreview.net)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Sat, 23 Mar 2013 12:25:20 +1100
> From: lev at rpgreview.net
> To: churchofgaming at rpgreview.net
> Subject: [Churchofgaming] A Games Publishing Cooperative
> Message-ID:
> <b38c910af4108c12d51975d0ed80e548.squirrel at webmail.rpgreview.net>
> Content-Type: text/plain;charset=iso-8859-1
>
> Hi everyone,
>
> I've been rolling over in my head over the past few days (OK, the past
> couple of weeks) of the prospects of us putting our collective intellect
> together and forming a game designer's cooperative.
>
> A cooperative would simply provide a common publishing arm for various
> ventures we might be interested in "putting out there", including
> publications like RPG Review, Gulliver's Travels, Mimesis, etc.
>
> Use of a cooperative would also mean that there's nobody trying to make a
> profit out of it, although obviously income from sales to authors apply.
>
>
> http://www.business.vic.gov.au/operating-a-business/how-to-start/business-structures/cooperative
>
> What do people think?
>
> All the best, Lev
>
>
>
>
> ------------------------------
>
> Message: 2
> Date: Sat, 23 Mar 2013 17:06:03 +1100
> From: lev at rpgreview.net
> To: churchofgaming at rpgreview.net
> Subject: [Churchofgaming] RPG Review Issue 19. The Apocalypse.
> Articles Wanted.
> Message-ID:
> <437046abc1beb65a7aab0eeca8b823f4.squirrel at webmail.rpgreview.net>
> Content-Type: text/plain;charset=iso-8859-1
>
> RPG Review Issue 19. The Apocalypse. Articles Wanted.
>
> We're just getting RPG Review issue 19 together and we need more articles.
> The theme for this issue is "The Apocalypse", by which we mean any number
> of end-time games, themes, settings, scenarios or reviews. It can be a
> religious apocalypse, a zombie apocalypse, a nuclear apocalypse... you
> know the score.
>
> There are many fine games that have graced our shelves based on such
> settings, or even more so, post-apocalyptic scenarios: Aftermath!, Gamma
> World, Systems Failure, Traveller: TNE, Twilight 2000, Rapture!, Darwin's
> World, Desolation, Waste World, Apocalypse World... all these and more.
>
> So you if you have an article, a scenario, a setting, some theory,
> designer's notes.. anything of the sort - please send an email through to
> info at rpgreview.net and we'll talk some more.
>
>
>
>
>
>
> ------------------------------
>
> Message: 3
> Date: Sat, 23 Mar 2013 19:06:52 +1100
> From: karl at rpgreview.net
> To: churchofgaming at rpgreview.net
> Subject: Re: [Churchofgaming] A Games Publishing Cooperative
> Message-ID: <20130323190652.157770njkcg2mkd8 at webmail.rpgreview.net>
> Content-Type: text/plain; charset=ISO-8859-1; DelSp="Yes";
> format="flowed"
>
> A lot of people on this list are producing material anyway so having
> some organisation to help get stuff 'out there' would be welcome. We
> should talk about this more.
>
> K
> Quoting lev at rpgreview.net:
>
> > Hi everyone,
> >
> > I've been rolling over in my head over the past few days (OK, the past
> > couple of weeks) of the prospects of us putting our collective intellect
> > together and forming a game designer's cooperative.
> >
> > A cooperative would simply provide a common publishing arm for various
> > ventures we might be interested in "putting out there", including
> > publications like RPG Review, Gulliver's Travels, Mimesis, etc.
> >
> > Use of a cooperative would also mean that there's nobody trying to make a
> > profit out of it, although obviously income from sales to authors apply.
> >
> >
> http://www.business.vic.gov.au/operating-a-business/how-to-start/business-structures/cooperative
> >
> > What do people think?
> >
> > All the best, Lev
> >
> >
> > _______________________________________________
> > Churchofgaming mailing list
> > Churchofgaming at rpgreview.net
> > http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net
> >
>
>
>
>
>
>
> ------------------------------
>
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>
> End of Churchofgaming Digest, Vol 56, Issue 9
> *********************************************
>
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